Home Archive Search Forum Reviews IRC Chat Shop


Search Site
NVIDIA Stuff
Executive Profiles
NVIDIA Drivers
Laptop Drivers
Beta Drivers
Archived Drivers
Driver Feedback
GPU Computing
OpenCL Computing
Direct Compute
Desktop Products
Workstation GPUs
Desktop GPUs
Laptop GPUs
Netbook GPUs
Handheld Devices
Portable Media
Automotive Devices
Server Solutions
Application Engines
Apple Products
Game Consoles
System Tools
Power Packs
Get A Balanced PC
Pure Video SD
Pure Video HD
Extreme HD
GeForce PC Kit
NVIDIA 3D Vision
NVIDIA Cool Stuff
NVIDIA Software
NVIDIA PhysX
NVIDIA CUDA Zone
GPU Venture Zone
NVIDIA nZone
NVIDIA SLI Zone
SLI App Request
SLI Profile Patches
Developer Zone
NVIDIA Support
FreeBSD Support
Linux Support
Solaris Support
NVISION '08
GPU Conference '09
NVIDIA at CES '10
PAX East 2010 1
NVIDIA nTersect
NVIDIA Newsroom
NVIDIA at Facebook
NVIDIA at Flickr
NVIDIA at Twitter
NVIDIA at YouTube
NVCUDA at YouTube
NVIDIA Online Store
1 March 26, 2010
EVGA Stuff
EVGA E-LEET
EVGA Precision
GPU Voltage Tuner
SLI Enhancement
EVGA Gear
Reviews and Awards
Articles
GeForce GTX 295
GeForce GTX 280
GeForce GTX 260
GeForce GT 240
GeForce 9800 GTX
GeForce 9800 GX2
GeForce 9600 GT
GeForce 8800 Ultra
GeForce 8800 GTX
GeForce 8800 GTS
GeForce 8800 GT
GeForce 8600 GTS
GeForce 8500 GT
GeForce 7950 GX2
GeForce 7950 GT
GeForce 7900 GTX
GeForce 7900 GS
GeForce 7800 GTX
Watercooling Project
My Book 500GB
Raptor Hard Drive
Guide To Doom 3
Other Stuff
Game Releases
  By Date
  Alphabetical
Litigation
  FTC vs. Intel Corp.
Steam
  Hardware Survey
CES 2010
  Press Conference
GF100 White Papers
  GPU Architecture
  GF100 Compute

Athlon 64 Dual-Core Upgrade and NVIDIA's GeForce 7800 GTX 512MB SLI - Page 4 of 9

F.E.A.R. PERFORMANCE

F.E.A.R. was developed using Touchdown Entertainment's Jupiter EX game development kit. Jupiter EX is a DirectX 9 renderer that makes extensive use of the High Level Shader Language (HLSL) and is capable of falling back to DirectX 8 shaders for older graphics cards such as the GeForce 4 Ti and GeForce FX 5900 series.

F.E.A.R. - DirectX 8 vs. DirectX 9 Shaders
DirectX 8 Shaders - DirectX 9 Shaders

F.E.A.R. was touted in NVIDIA's GeForce 7800 GTX 512MB press release as being the first in a series of upcoming games that will tax today's most powerful gaming PCs.

There is a whole new crop of games coming out for the holidays that use the same kinds of special effects that have been used in animated movies in the past, and these games tax even the most powerful gaming PCs," stated Ujesh Desai, general manager of desktop GPUs at NVIDIA. "For many gamers it is time to upgrade. The first evidence of this is a new game called F.E.A.R. from Monolith."

The following results are from F.E.A.R.'s built-in performance test, which generates minimum, average, and maximum frame rates. F.E.A.R. also provides the percentage of frames that are less than 25, between 25 and 40, and greater than 40, which are provided on the next page.

F.E.A.R. Settings

The first set of results is based on resolutions that range from 1600x1200 with no antialiasing to 2048x1536 with 2X antialiasing.

F.E.A.R. Performance Test - No AA & 2X AA

At a resolution of 1600x1200 with no antialiasing, a single GeForce 7800 GTX 512MB received an average of 61fps, which is certainly playable. However, the power of the GeForce 7800 GTX 512MB running the F.E.A.R. performance test in SLI is clearly evident in all of the benchmark results. It is also evident that SLI benefits gamers with displays capable of supporting resolutions greater than 1600x1200 at a desirable refresh rate.

In the second set of results, the level of antialiasing was increased to 4X, which provides a significant increase in image quality - especially at higher resolutions.

F.E.A.R. Performance Test - 4X AA

The relative increase in performance that the GeForce 7800 GTX 512MB in SLI has over a single GPU is even greater with 4X antialiasing enabled.

Next Page: F.E.A.R. Performance - Continued

Last Updated on January 21, 2006


Table of Contents

Shop Online at PriceGrabber

nV News - Copyright © 1998-2011. All rights reserved.
Reproduction in any form or medium without written permission of the site's owner is prohibited.
Search Products
Search
for


Graphics Utilities
AMD GPU Clock Tool
ATITool
aTuner
EVGA Precision
EVGA Voltage Tuner
Gainward ExperTool
GPU-Shark
GPU Voltage Tuner
Fraps
FurMark
GLview
GPU Caps Viewer
GPU Shark
GPU-Z
MSI Afterburner
nHancer
NiBiTor
NVClock (Linux)
NvTempLogger
NVTray
PowerStrip
RivaTuner
SLI Profile Tool
3DCenter Filter Test
3DMark Vantage
Add-In Partners
Albatron
ASUS
AXLE
BFG Technologies
BIOSTAR
Chaintech
Colorful
ELSA
EVGA
GAINWARD
GALAXY
GIGABYTE
FORSA
FOXCONN
Inno3D
Jaton
Leadtek
MSI
Palit
PNY
Point of View
Prolink
SPARKLE
XFX
ZOGIS
ZOTAC
For Developers
ACM SIGGRAPH
AMD
DevMaster.net
flipCode
Gamasutra
GameDev.net
GPGPU
Intel
Microsoft
CiteSeer
NeHe Productions
NVIDIA
OpenGL.org
Programmers Heaven
Real-Time Rendering
Stanford Graphics
3dRender.com
Associates
Benchmark Reviews
Fraps
GeForce Italia
GPU Review
Hardware Pacers
LaptopVideo2Go
MVKTECH
News3D (NVITALIA)
OutoftheBoxMods
OSNN.net
Overclocker Cafe
PC Extreme
PC Gaming Standards
PhysX Links & Info
TestSeek
3DChip (German)
8Dimensional