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Guide To Benchmarking - Page 3

By: Mike Chambers - June 20, 2000

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Kingpin

Since Kingpin is based on the Quake 2 graphics engine, the commands to run a benchmark are virtually the same as Quake 2.

Kingpin Video Options

Click to enlarge - 75K

In order to access the console in Kingpin, the parameter +developer 1 must be added to the command line. The easiest way to do this is to create a shortcut to the executable and add +developer 1 as a parameter:

c:\games\kingpin\kingpin.exe +developer 1

As recommended by Planet Kingpin, there are two configurations Kingpin is typically benchmarked with. The settings for each configuration can be enabled via the graphics option menu. The props variable must be enabled or disabled using the console:

Bigass Configuration

  • Fog=on
  • Shadows=on
  • Pain skins=full (slider to the right)
  • Props=on (you can do this by typing props 1 in the console)
  • Texture quality=high (slider to the right)

Lilass Configuration

  • Fog=off
  • Shadows=off
  • Pain skins=low (slider to the left)
  • Props=on (you can do this by typing props 0 in the console)
  • Texture quality=low (slider to the left)

As with Quake 2, the color depth is based on your Windows desktop. Here are the instructions to benchmark Kingpin:

  • The console will automatically appear when running Kingpin with the +developer 1 command line option


  • Enter the following commands to disable sound - s_initsound 0 and then snd_restart


  • Disconnect from the server by entering disconnect


  • Enter the timedemo mode by entering timedemo 1


  • To run the timedemo, enter demomap timedemo.dm2 where timedemo.dm2 is the name of the demo


  • You results will appear in the console once the demo is complete

If you want to run another benchmark using different settings, change the settings via the game menu or console and begin with the disconnect command.

Kingpin Results

Click to enlarge - 101K

The timedemo demo can be used on both the demo and full versions of Kingpin, while poison requires the full version. These demos are available on our files page. Save the demos under the \main\demos directory.

Note that for the demo version of Kingpin, you must rename the Kingpin demo folder to just kingpin.

Thanks go out to Planet Kingpin for information related to benchmarking Kingpin.

Starseige Tribes

Starseige Tribes is an OpenGL based game that comes with a number of standard demos. If you have an NVIDIA based graphics card, be sure to select the TNT/TNT2 OpenGL driver in lieu of the Generic OpenGL driver as it offers better performance.

Starseige Tribes Video Options

Click to enlarge - 89K

Once again, the color depth is based on your Windows desktop. I haven't figured out how to disable sound, but CD music can be disabled from the options menu. Here are the instructions to benchmark Starseige Tribes:

  • After Tribes loads, press the ~ key, which is to the left of the number 1 key, to enter the console


  • Enter $timedemo=true;


  • Exit the console by pressing the ~ key


  • Select a demo by using the Demo option on the main menu and run it


  • After the demo is complete, enable the console again and enter: timedemo(0); to see the results

If you want to run another benchmark using different settings, change the settings via the game menu and begin with the $timedemo=true; command.

Starsiege Tribes Results

Click to enlarge - 161K

Thanks go out to Planet Starsiege for information related to benchmarking Starsiege Tribes.

Soldier of Fortune

Soldier of Fortune is another first person shooter based on the Quake 2 engine. Since it supports the GeForce's lighting capabilities, I've decided to use it as a benchmark in our video card reviews.

Soldier of Fortune Video Options

Click to enlarge - 84K

As with Kingpin, a parameter must be added to access the console in Soldier of Fortune. Create a shortcut to the executable and add +set console 1 to the command line:

c:\games\sof\sof.exe +set console 1.

Both the color depth and texture color depth can be set using the in-game graphics options. I suggest using either 16 or 32-bit in lieu of the default setting.

  • After launcing Soldier of Fortune, press the Esc key to enter the console


  • Enter the following commands to disable sound - s_nosound 1


  • Disconnect from the server by entering disconnect


  • Enter the timedemo mode by entering timedemo 1


  • To run the timedemo, enter demomap demo1.dm2 where demo1.dm2 is the name of the demo


  • You results will appear in the console once the demo is complete

If you want to run another benchmark using different settings, change the settings via the game menu or console and begin with the disconnect command.

Soldier of Fortune Results

Click to enlarge - 141K

I've created a demo that can be used to benchmark Soldier of Fortune which is available on our files page. Save the demo under the \main\demos directory.

Stay tuned for the final installment of our Guide to Benchmarking. Until then, Happy Benchmarking!

Guide To Benchmarking - Page 4

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Last Updated on October 22, 2000

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