Interactive Antialiasing Comparison

FSAA Tester - Radeon 9800 Pro vs GeForce FX 5950 Ultra vs GeForce 6800 Ultra

This javascript applet displays high quality screenshots that were taken from the Radeon 9800 Pro, GeForce FX 5950 Ultra, and GeForce 6800 Ultra FSAA Tester program with various modes of antialiasing that were enabled via the driver control panel. Antialiasing is a special graphics technique that's used to provide a smoother appearance to jagged edges.

A heading for each antialiasing mode that is displayed by this program appears above each image. Clicking on a heading will reveal the screenshot that was taken with the chosen method of antialiasing enabled. Please be patient while the image is downloaded from the server as they average around 160 KB in size. After all the images have be downloaded to your PC and saved in your cache area, you will be able to quickly switch between them to see the differences in the antialiasing techniques used by each graphics card.

To better see the effects of antialiasing, center the image on the screen and position your head about 12-16 inches away from the monitor while viewing the various screenshots. Keep an eye out on how well the various methods of antialiasing work on horizontal, vertical, and angled edges. Another area to focus on is the yellow text.

An even better comparison can be performed by increasing the size of these images. Copy and paste each image to a freeware graphics program like IrfanView and select the Image menu option and Resize/Resample. Increase the size of the image by setting the new size as a percentage of the original starting with values like 150% or 200%.

Note that some modes of antialiasing on the GeForce FX 5950 Ultra were enabled using aTuner. In the NVIDIA graphics control panel, 4XS, 2x1 SS (Supersampling), 1x2 SS and 2x2 SS are not present since they are not officially supported by NVIDIA. Also, in the NVIDIA graphics control panel, 6X and 8X are reported as 6XS and 8XS by aTuner. 4XS and 6XS, 2x1 SS, 1x2 SS and 2x2 SS are exclusive to Direct3D while 16X, which is not shown, is exclusive to OpenGL.

Radeon 9800 Pro  -  0X  -  2X  -  4X  -  6X
 
GeForce FX 5950 Ultra  -  0X  -  2X  -  QC  -  4X  -  4XS  -  6XS  -  8XS  -  2x1 SS  -  1x2 SS  -  2x2 SS
 
GeForce 6800 Ultra  -  0X  -  2X  -  QC  -  4X  -  8X
 

Last Updated on April 14, 2004

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