--------- Dronez benchmark report : pp - InitializeInputDevices) 04/08/2001, 09:02:04 --------- Benchmark resolution: 1024 x 768 at 32 bit Current preset: geforce3 bump hq Z buffer: 16 bit Filtering: trilinear Texture resolution: 16 bit Texture size: 512 pixels Bump: enabled Geometry Mode: GL_Draw_Elements Enabled OpenGL Extensions: GL_ARB_multitexture GL_EXT_compiled_vertex_array GL_EXT_packed_pixels GL_EXT_texture_cube_map GL_EXT_secondary_color GL_NV_register_combiners GL_NV_vertex_program GL_NV_texture_shader Benchmark results Rendered Frames: 9721 Minimum FPS: 17.22 Maximum FPS: 142.15 Average FPS: 58.1407 Minimum GL K-triangles: 4.53 Maximum GL K-triangles: 1720.02 Average GL K-triangles: 884.1691 Minimum T&L K-triangles: 5.08 Maximum T&L K-triangles: 1720.20 Average T&L K-triangles: 892.5902