FAQ News Search Archive Forum IRC nZone Articles Tweaks Technology Files Prices Folding
Need Memory?
Popular Articles
Drivers/FAQ
Associates
 

GeForce3 Titanium Preview
By: Mike Chambers - October 1, 2001

3DMark2001 Performance

Many gamers enjoy testing their 3D graphics performance with MadOnion's 3DMark2001 since it can be downloaded for free and is straightforward to use. They also provide a web-based service where scores can be saved and compared to other systems. Although it's referred to as a synthetic benchmak, the battery of tests in 3DMark2001 contains a variety of state-of-the-art simulations, which could easily consist of what a Direct3D game is based on. The default settings were used for these tests which consist of 32-bit color, double frame buffer, compressed textures, and 24-bit z-buffer running at a resolution of 1024x768.

I've run across comments in regards to image quality with initial release of the Detonator XP drivers and 3DMark2001. In the Game 1 test, smoke trails are missing from the rockets while in the Game 2 test, the quality of the fog has slightly degraded. None of these conditions occurred on my system using an updated Detonator XP driver (21.85).

Game 1

Game 3

Nature

I still can't get over how awesome the Nature demo is...

3DMark2001 - Overall Score

The following table shows the individual game test results, which are used to determine the final 3DMark2001 score. Each test consists of a low quality (LQ) and high quality (HQ) setting. Note that the Nature test does not run on graphics cards, such as the GeForce2 since they don't support pixel shaders which cannot be emulated in software mode.

3DMark2001 - Individual Test Results

Test GeForce3
Ti 500
Elsa
GeForce3
GeForce2
Ultra
Game 1 - LQ 94.3 90.6 73.7
Game 1 - HQ 29.8 29.8 22.3
Game 2 - LQ 96.0 86.3 57.8
Game 2 - HQ 52.9 47.7 21.7
Game 3 - LQ 99.0 96.4 75.5
Game 3 - HQ 45.0 44.8 35.1
Nature Scene 35.1 32.3 N/A

DirectX 8 compliant graphics cards, such as those based on the GeForce3, perform very well in 3DMark2001. On the GeForce2 certain graphics operations which execute extremely fast on the graphics processing unit, are offloaded to the central processing unit. In these situations a faster processor will provide better performance.

More Direct3D Tests

I also tested performance in a variety of Direct3D based games which included Unreal Tournament (Thunder demo), Giants (gamegauge), and Motocross Madness 2 (self recorded demo). Graphics settings for Unreal Tournament and Giants were set to maximum levels while the default settings were used in Motocross Madness 2.

Motocross Madness 2

Motocross Madness 2 was released in May of 2000 by Microsoft. If you're into racing simulations, I highly recommend this game.

GeForce3 Ti 500 Direct3D Performance

Game GeForce3
Ti 500
Elsa
GeForce3
GeForce2
Ultra
Unreal Tournament      
800x600 99.1 99.0 99.1
1024x768 95.2 94.9 95.7
1280x960 94.0 92.8 84.6
Giants      
1024x768 56.4 56.6 53.8
1280x1024 55.6 54.8 46.8
1600x1200 52.7 51.3 36.4
Moto. Madness 2      
1024x768 57.0 57.0 55.0
1280x1024 52.0 49.0 45.0
1600x1200 45.0 41.1 37.0

Both GeForce3 cards are running pretty even until 1600x1200 where the GeForce3 Ti 500 was able to squeeze out a few extra frames in all the games tested. However the most startling discovery in these results was gaining an additional 14 frames per second in the Unreal Tournament Thunder demo when compared to my 1GHz Pentium 3 review which was done using the Detonator 3 12.90 drivers.

Keep in mind that performance from the Giants gameguage benchmark is not indicative of actual gameplay as it's based on a movie mode. Gameplay performance is normally lower.

Next Page: Antialiasing Image Quality & Performance

Skip To:

 

Last Updated on October 1, 2001

Copyright © 1998-2003. All rights reserved.
Reproduction in any form or medium without written permission of the site's owners is prohibited.

Privacy Policy


FastCounter by bCentral

 Visitors Are Online
Powered by Perlonline.com
eVGA.com
Tweakmonster
Graphics Utilities
Add-In Cards
For Developers
Sponsors