With Quake 2, you begin to see the extra performance offered by the DDR memory of the Annihilator Pro when using 32-bit color at resolutions greater than 800x600. In most cases, the use of DDR memory is providing a 15-25% increase in frame rates at these settings with the exception being the CPU intensive Crusher demo.
The Annihilator Pro also maintains a slight edge over the GeForce SDR in 16-bit color as well.
Default configuration, texture quality - high (slider to extreme right), 8-bit textures - yes, sync to every frame - no
Quake 2 Demo1 - 16-Bit Color
Quake 2 Demo1 - 32-Bit Color
Quake 2 Massive1 - 16-Bit Color
Quake 2 Massive1 - 32-Bit Color
Quake 2 Crusher - 16-Bit Color
Quake 2 Crusher - 32-Bit Color
Next Page: Quake 3 Benchmarks