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Creative Labs Annihilator Pro Review

Quake 3 v1.11 (Final Demo)
Benchmarks


As with Quake 2, the Annihilator Pro kicks in high gear at 1024x768 in 32-bit color and provides a whopping 43% increase in frame rate, from 40 to 57 fps, over the GeForce SDR. In 16-bit color, you see the benefit of DDR memory at 1280x1024 (25% increase over the SDR) and at 1600x1200 (21%).

Since a Pentium 2-450MHz isn't fast enough to keep the Annihilator Pro running at its capacity in lower resolutions, I've provided a link to benchmark results at 640x480 on a Pentium 3-700MHz over at AnandTech. Additional Quake 3 benchmarks are provided on the Overclocking results page.


As a point of reference, I've included results from the standard Quake 3 video modes of Fastest, Fast, Normal, and High Quality:

Quake 3 Demo001 - Standard Video Modes


Benchmark Settings

The standard High Quality settings were used for both 16 and 32-bit color benchmark results:

  • Simple Items: Off
  • Marks On Walls: On
  • Ejecting Brass: On
  • Dynamic Lights: On
  • Identify Target: On
  • High Quality Sky: On
  • Lighting: Lightmap
  • Geometric Detail: Medium
  • Texture Detail: 3
  • Texture Quality: 32-bit
  • Texture Filter: Trilinear


Quake 3 Demo001 - 16-Bit Color

Quake 3 Demo001 - 32-Bit Color

Next Page: Kingpin Benchmarks


Last Updated on December 30, 1999

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