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1 March 26, 2010
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BFG GeForce 7800 GTX OC Review - Page 5 of 10

F.E.A.R.

Monolith's F.E.A.R.: First Encounter Assault Recon is a highly anticipated first person shooter set to arrive this October. The Halloween month release is likely not a coincidence as F.E.A.R. attempts to blend elements of horror and the supernatural. The single player demo has been available since early August and is the focus of the following benchmarks. Be sure to check out this excellent tweak guide over at TweakGuides.com and watch it for updates when the full game comes out.

This statement in the F.E.A.R. readme.txt file is what compelled me to make this game a focus for this review:

In order to get the best game play experience, it is not recommended to run F.E.A.R. at high resolutions. You should avoid resolutions above 1024x768 on any current generation card.

This readme file was written on July 29, 2005 which means the NVIDIA 7800 GTX clearly fits into their "any current generation card" statement. I don't know about you, but that sounds like a challenge to me!

The settings I used are listed below. You'll notice that I cranked everything up except for audio. I also did not enable Soft Shadows because they currently only work if the in-game FSAA setting is enabled. I needed more control of the antialiasing settings for my tests.

  • Vertical Sync: Off
     
  • Resolutions: 1024x768, 1280x960, and 1600x1200
     
  • Enable Hardware Mixing: Off
     
  • Enable EAX 2.0: Off
     
  • Enable EAX Advanced HD: n/a
     
  • Single Player Phsyics: Maximum
     
  • Max Hardware Sounds: Minimum
     
  • NVIDIA Control Panel controlled antialiasing: Off, 2xAA, and 4xAA

F.E.A.R. Game Settings

Next Page: F.E.A.R. Continued

Last Updated on August 15, 2005


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