Abba Zabba is one of our forum members as well as a
developer with NVIDIA. One of his more recent demos is called
Nature
which focuses on transparency antialiasing. This is one of the better examples
of how much an improvement transparent antialiasing has with large numbers of
grass textures.
Nature - Transparency Antialiasing Demo
Earlier I mentioned an online tool I whipped together that will allow you to
have full control in comparing the screenshots that I took of F.E.A.R. and
Dungeon Siege II.
NOTICE: All of the images are in PNG format and weigh in at close to
1MB each. There are three areas for you to use and each one will pre-cache these
PNG images. On a broadband connection most of you will need to let the page load
for a three minutes or so before using it. I've created a left side and a right
side of the page where you can load screenshots ranging from no antialiasing, to
2xAA, 4xAA, TMS, and TSS. All of the screenshots are 1024x768 in size and
presented in a frame size of 470x600. You can pan around the images by clicking
and dragging them with your mouse. Also make use of the scrollbars as well.
Select your image with the drop down list, the pages default to the no AA
version on both sides. You can use the "Normal", "Zoom In", "200%", and "400%"
links as well to get a closer look at things.
Here are the links to the three areas. Remember, let the pages cache the
images for a few minutes before you begin comparing.