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BFG Technologies ASYLUM GeForce FX 5700 Ultra Review - Page 3 Of 9

SYSTEM TESTING CONFIGURATION

  • AMD Athlon XP 1700+ @ 1.825GHz - Thoroughbred Revision A (AIUGA)
  • ENERMAX EG465P-VE(FCA) 431W Power Supply
  • EPoX 8K3A+ (8K3A2B01 BIOS)
  • Samsung PC2700 (220 K4H560383D-TCB3) DDR SDRAM (1) 512MB DIMM
  • Maxtor DiamondMax Plus 40GB 7200RPM ATA-133 Hard Disk Drive (2)
  • Hitachi CM721FB CRT Monitor - 19-Inch / 85Hz Refresh Rate
  • BFG Technologies Asylum GeForce FX 5700 Ultra - 128MB
  • NVIDIA Detonator XP Driver Version 52.16
  • VIA Hyperion 4in1 v4.49 drivers
  • 32-Bit Color /  Onboard Sound / Vsync Disabled
  • Windows XP Professional w/ Service Pack 1 / DirectX 9b

Notes

  • The BFG 5700 Ultra was overclocked to 545MHz Core Clock Frequency and 950MHz Memory Clock Frequency for the entire review.
     
  • An ATI All-In-Wonder Radeon 9800Pro is also benchmarked purely as a point of reference. I cannot stress enough that this is NOT to be taken as an apples-to-apples comparison between the two cards. I would need an ATI 9600XT (or equivalent) in order to do a direct comparison of two products in the same price category and market segment. However, the 9600XTs were not as available to me as the 5700 Ultras were. Additionally, regarding IQ (image quality) comparisons the performance/3D architecture differences are a moot point from the perspective of purely comparing image quality between the two.

BIOS Settings

  • 183MHz Front Side Bus
  • Memory Timing 4-2-2
  • CAS Latency 2
  • VCore 1.75
  • VMem 2.9
Test System Information

WCPUID screenshot from my system

 

Below is screenshot of the Auto-detect results for this card. Keep in mind that the default factory settings are 475/900. As stated earlier, I ultimately decided on 545/950 as I experienced some slight artifacting as the memory clock approached 1GHz.

52.16 Drivers - Auto-detect Results

 

BENCHMARK SOFTWARE

In my last review I chose not to use any synthetic benchmarks. Well, for this review I decided to include 3DMark 2003 partially just out of curiosity and also from some reflection after having read this benchmark editorial referenced here a week ago. The latest version of FRAPS (2.0) was used to determine the minimum, average and maximum frames per second (FPS) as well as used for taking in-game screen shots. Also, 32-bit color depth was used for all tests and the maximum graphical settings were always used for every game.

  • Unreal Tournament 2003

    • Two custom time demos developed at nV News
       

  • X-The Threat Benchmark

  • 3DMark 2003 (patch 330)

  • Humus Demos

  • Texture Filtering

  • Direct3D AF

  • Fillrate Tester

  • Fillrate 9 Tester

  • FRAPS - Version 2.0

  • Image Quality Comparisons

 

It's worth repeating that the BFG Technologies ASYLUM GeForce FX 5700 Ultra is not intended, nor expected, to compete head-to-head with the ATI All-In-Wonder Radeon 9800Pro in the following benchmarks. The 9800Pro has a 256-bit memory interface, 8 pixels per clock (versus 4 with the 5700 Ultra), etc, etc.

 

Next Page: Unreal Tournament 2003, X-The Threat Benchmark

Last Updated on October 23, 2003


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