Chaintech GeForce AA6800 Apogee Review - Page 4 of 7
By Jonathan Martini - October 31, 2004
UNREAL TOURNAMENT 2004
The third release of Unreal Tournament added a number of new play modes to the roster, as well as adding support for vehicular combat. UT differs from the recent flurry of single-player only games by focusing on the fast-paced action found online.
Unreal Tournament 2004
nV News has an excellent guide detailing the proper benchmarking procedue for Unreal Tournament 2004. I opted to use MikeC's intensive ONS_Dria demo for benchmarking purposes. As performed previously, each result represented below is the average of three consecutive runs of the demo.
Unreal Tournament 2004 - 800x600
The three graphs above are the reason why not much emphasis is placed upon the UT2K4 results in video card review; it's very CPU-intensive at almost everything but the highest resolutions with the recent video cards. The only place where there is a delta of any significant size is at 1280x960 with 4x antialiasing enabled.
Unreal Tournament 2004 - 1600x1200
These results demonstrate that although a video card upgrade will enhance the performance in most situations, there are a few situations where the speed bump may not be as much as initially hoped for.