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Ergodex DX1 Review - Page 3 of 4

OPERATION

When I wasn't playing games using the DX1, I was using it while browsing the web, playing with iTunes, or doing my finances in Microsoft Excel. The Ergodex Manager software comes pre-loaded with several different sets of macros, and the manager installs the ones it finds on your PC. For me, that included Microsoft Office tools, Internet Explorer, FireFox, iTunes and a couple of other media players. For each of these applications, the Ergodex Manager will automatically adjust the DX1 to use whatever macros you have set up for each one of those applications.

Desk Space Used

For instance, FireFox has sets of macros already defined for New Tab, Open Location, Close, History, Page Source, Go Back, Go Forward and Go Home, among many others. As a user, all you have to do is open the Ergodex Manager, select the FireFox profile from the drop down list box in the upper left of the screen, and drag whatever macros you like to the corresponding key in the key grid. Drag and drop, what could be easier?

Ergodex Manager

This device is much more than a simple gaming input device. It's useful for anyone who ever has to use a large number of keystrokes, or remember a bunch of macros. I can find uses for software development under Visual Studio 2003 by just reaching over and tapping a key to get a predefined chunk of code inserted. I can find uses for any Web Browsers by adding macros for favorite sites to visit. The uses for Office users or for media or graphic artists are innumerable.

Guild Wars Profile

Don't get me wrong, that's all great, but most people will purchase the DX1 for gaming. I tested this thing with Guild Wars over several sessions. After each session (and sometimes during that session), I would tweak the key positions. I even bound a couple of keys to open a few of my sub-screens at one time, which was highly useful. It performed each programmed macro flawlessly, unless I pressed more than 6 keys at one time. That seemed to be the number of separate key presses that the DX1 could handle, and that should be more than enough for the regular gamer.

Next Page: Operation Continued and Conclusion

Last Updated on August 29, 2005


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