You all know Quake 3 Arena timedemo results have to be included in every
review as it's the most demanding OpenGL based game available that is widely
used so a review without it would be useless in a comparison of cards.
Keep in mind that high quality sound was enabled which provides a true
measure of game performance.
Note: Upgrading Quake to the 1.27 version made it impossible to run timedemo
benchmarks. Luckily there's a
converter that will allow the good old demo001 benchmark to run in
the latest version of Quake 3. These results are from the 1.27h modified
version, so they cannot be compared with the results of previous iterations of
Quake 3.
To continue the trend started with the Evolva benchmarks, I'll use MDK2 to show off another
of the many features available in the GeForce architecture scaling all the way
back to the original GeForce256; Transform & Lighting.