When I got my Annihilator I didn't even know that a game demo was being bundled with the card. I installed the Evolva demo and started playing it. The first time I played it I wasn't too impressed.
Then after playing it a few more times and reading the instructions on how to use the thing, I really got into it and began to realize that Computer Artworks had something unique and special on their hands. Bottom line, I think the game is EXCELLENT and a heck of a lot of fun.
The music, sound, gameplay, graphics, and cinematics are all very well done. I'm looking forward to this game coming out more than any other recent or soon to be released game (UT, Q3, Messiah included).
Sharky described the game as a poor man's Dagoth Moor, but I don't think that's a fair assesment. And I get the impression he played the game only once for a brief amount of time. The environment may not be nowhere near as high poly as Dagoth Moor, but then again Dagoth Moor is a demo not an actual playable game.
I suspect that this game may not be to some gamers' liking simply because it is different and not a Quake FPS clone. But I found the difference to be very refreshing and a lot of fun (btw, I am a pretty hardcore FPS player). Oddly, I found this game to be laugh-out-loud funny.
The first time one of my Genohunters mutated and acquired fire breathing capability I found myself laughing hysterically. I'm not sure if CA intended this, but for some reason I just found it really funny. This game will bring new meaning to the term "self-improvement".
The high-poly pic you posted was not high-poly enough. The game allows you to display in wireframe mode and the level of detail that I saw in the demo can be seen in screenshot14 (207K) at www.evolva.com. Did CA lower the poly-count I wonder?
Anyways, I'm glad this game is starting to get more attention. CA should release some of the excellent cinematics included on the demo. There are three of them. The music is especially good in that it sets the sci-fi adventure vibe perfectly.