Yet another EA game. Over the past two years or so I have noticed
heavy system requirements (regardless what the minimum system
requirements are) on most games that come out of this company.
Of course I wouldn't question this if the graphics were really
amazing. Not really the case here. EA loves to "milk-out"
every title possible: NFS, FIFA, NHL, NFL, NBA, The Sims, now
Baseball, you name it. Every year they refresh and hype their
titles like it's a brand new game. The crazy thing is people still
buy those games and have stacks of them on their shelves. This
is my second Need For Speed series, the first one was the original
NFS. What I'm trying to say is don't get fooled by those Press
people at EA trying to ram those games down your throats. Usually
the refresh titles don't bring much to the table. Few graphical
improvements and new maps / levels. Anyone can live with it (I
hope).
A little rant on my part, but let's get back to NFS HP2.
Features:
Over 20 coveted exotics, fully licensed and rendered in
awesome PlayStation 2 detail
Multiple game modes including Challenge, Hot Pursuit,
and Championship
Dynamic lighting effects, true reflections, and animated
drivers bring the cars and tracks to life
Detailed environments bring to life real-world elements
such as rain, blowing leaves, sun beams, and dust storms
Edge-of-your-seat driving as you dodge traffic, race neck-and-neck
with other exotics, and elude police at breakneck speeds upwards
of 200 mph.
Open world environment gives way to off-road adventures
and shortcuts
60 different racing events -- Emerge
victorious to become the Champion Road Racer
Reap rewards for winning events -- Upgraded cars, new
driving courses, and more
Two player split-screen action
Are you wondering why is one of the 'features' highlighted? There
aren't really 60 distinguishable maps. There are maybe 8-10 (at
most) maps which are then reproduced (mirrored) giving you different
starting points. It's really boring believe me. I don't know how
they got away with calling it "different". How silly,
but I will leave it right here.
Overall performance wasn't so bad. I wasn't very
impressed by the "new looks" of the game. I prefer the
original NFS title. During this benchmarking session, you will
notice how poorly P4 system performed (last two benchmarks: 1024x768
and 1280x1024) compared to a lower clocked AMD box. In the first
benchmark you can clearly see that the Ti4600 has some advantage
over our Ti4200. Weirdly enough at 1024x768 resolution our card
scored higher than at 800x600. Despite the score of 51 the game
was very choppy. This problem was reproduced few times. The performance
at that resolution was simply poor. Don't worry about this too
much as it was happening only without AA / AF turned on. I encountered
some slowdowns when 2X AA was applied. Wasn't anything I would
be concerned with but in few instances the FPS counter dropped
down to 25 (at 1024x768). Interestingly enough when I turned on
Anisotropic filtering (2X) the performance hit wasn't very noticeable
(at least for 800x600 which scored higher and 1024x768). Later
on we will conduct some image quality tests between various AF
modes.
I'm no near bashing the game or EA for that matter.
NFS HP2 isn't anything spectacular, though it was fun playing
it for a while. The ultimate mode would have to be 1024x768 2X
AA No AF. One thing worth mentioning, when settings were set to
high the game crawled like a turtle, so beware.