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Gainward GeForce4 PowerPack! Ultra/750-8X XP Golden Sample Review - Page 4 Of 7

3DMark2001se

With the upward trend towards using actual production games for benchmarking and the transitional phase we're in with 3DMark2001 to 3DMark2003 I decided to benchmark with both 3DMark2001se and 3DMark03 (although 3DMark03 is really meant for full DX9 hardware which this card is not).

Usually you just see a 3DMark2001 score that reflects 1024x768 at default settings. Below, however, you'll see that I opted to enable triple buffering instead of just double buffering to stress the card a bit more. Also, you'll see scores for both 1024x768 and 1600x1200 with and without 4X Anti Aliasing and 4X Anisotropic Filtering enabled.

Pretty impressive isn't it? 12686 is a score you'd usually only see on Ti4600 cards and higher at this CPU speed. Keep in mind that the Ti4800SE is a Ti4400 with just AGP-8X support.

3DMark03

By now the dust has settled somewhat with all of the hullabaloo surrounding 3DMark03. I'll not get into much on this topic other than to say that it's not really a "complete" benchmark for this card since it's not fully DX9 supporting. That's not to say that 3DMark03 isn't meaningful for pre-DX9 hardware but it is something you should keep in mind. It probably goes without saying that 4X AA and 4X AF settings aren't really worth benchmarking here. So, below is at the default settings from the free version (no options available in this free version, 1024x768).

 

CODE CREATURES

Code Creatures has been around a while now so I'll not bore you with explanation of what it is. The "official scores" I received from it's batch mode option (tests 1024x768, 1280x1024 and 1600x1200 in batch) were as follows:

 

Next Page: Chameleon Mark / Dungeon Siege / Splinter Cell

 

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Last Updated on March 10, 2003

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