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NVIDIA GeForce 256 Review

GLAZE Benchmarks



GLAZE is a free of charge OpenGL application, developed by Evans & Sutherland, "that demonstrates the features and performance characteristics of high-performance, 3D graphics accelerators".

Even though GLAZE is a demo, it's one of the most stunning displays of OpenGL graphics I've run across.  The documentation states that GLAZE runs under Windows NT, but I was able to run it under Windows 98.

GLAZE provides a variety of special effects such as rendering different objects and textures, zoom in/out, freeze frame, transparency, flat shading and three types of light sources (directional, point, and spot).



GLAZE Controls

Click to enlarge - 12K

Default Settings - 4 Directional Lights

Click to enlarge - 135K

6 Point Lights

Click to enlarge - 78K

8 Spot Lights - Reflections Off

Click to enlarge - 128K



GLAZE supports up to 8 real-time light sources which the GeForce 256 will accelerate via its GPU.  The benchmarks were run at a resoltion of 1280x1024 in 32-bit color using the default settings.  The benchmarks measure the effect on performance when additional light sources are added.



GLAZE - Direct Light Results

Y = Number of light sources    X=Frames per second



GLAZE - Point Light Results

Y = Number of light sources    X=Frames per second



GLAZE - Spot Light Results

Y = Number of light sources    X=Frames per second




Next: 3D ExerciZer Benchmarks


Last Updated on Octobet 21, 1999

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