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NVIDIA GeForce 256 Review
GLAZE Benchmarks
GLAZE is a free of charge OpenGL application, developed by Evans & Sutherland, "that demonstrates the features and performance characteristics of high-performance, 3D graphics accelerators".
Even though GLAZE is a demo, it's one of the most stunning displays of OpenGL graphics I've run across. The documentation states that GLAZE runs under Windows NT, but I was able to run it under Windows 98.
GLAZE provides a variety of special effects such as rendering different objects and textures, zoom in/out, freeze frame, transparency, flat shading and three types of light sources (directional, point, and spot).
GLAZE Controls
Default Settings - 4 Directional Lights
6 Point Lights
8 Spot Lights - Reflections Off
GLAZE supports up to 8 real-time light sources which the GeForce 256 will accelerate via its GPU. The benchmarks were run at a resoltion of 1280x1024 in 32-bit color using the default settings. The benchmarks measure the effect on performance when additional light sources are added.
GLAZE - Direct Light Results
Y = Number of light sources X=Frames per second
GLAZE - Point Light Results
Y = Number of light sources X=Frames per second
GLAZE - Spot Light Results
Y = Number of light sources X=Frames per second
Next: 3D ExerciZer Benchmarks
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