UNREAL TOURNAMENT 2004
First person shooter featuring the use of buggies, hovercraft, tanks, trucks,
fighters, and maps to accommodate them. Unreal Tournament continues to have a
large following and for good reason. UT2004 timedemo featuring a combination of
maps DM-Rankin, AS-Convoy, and BR-Colossus was used for this test of the
Gigabyte 6600. Resolutions of 1024x768, 1280x1024, and 1600x1200 included
featuring AA and AF settings of No AA/AF, No AA/8xAF, 2xAA/4xAF, and 4xAA/8xAF.
At least 3 runs were made of the timedemo and the average recorded in the table
below. Results include both default and overclocked timing frequencies, as
indicated. I consider 60 FPS or more suitable for playing this game. Let's see
how the 6600 performs.
Unreal Tournament 2004 Results
Intel 3.4E - Combination of DM-Rankin, AS-Convoy and BR-Colossus
Overclocked results highlighted below
Good results for the 6600 in UT2004, especially impressive was the increase
in FPS when overclocked. Resolution at 1024x768 provides the best results
according to the timedemo results and also proved to be the case in actual game
play. The Gigabyte 6600 provided excellent smooth game play through several
sessions of actual game play using the 1024x768 resolution with various AA and
AF applied. At 16xAF I did not notice much improvement visually but frame rates
averaged around 100 which is very acceptable. The 6600 proved it had no problem
with this game up through 1280x1024, 2xAA/4xAF.
FAR CRY Most of you have given Far Cry a go, I am sure. If you have not it should be
on your to-do list. The maps are huge, the environment ranges from lush jungles,
to sandy beaches, to wide open expanse areas. I don't want to omit the tight
indoor areas with small rooms and narrow corridors where the bad guys are
hanging out just waiting for you. The action can get quick and furious in a
moment's notice!
Using some DirectX 9 instructions and heavy scene rendering this game can bring
most video cards to their knees unless in-game settings are appropriately
adjusted for best performance.
Tests were conducted with all in-game settings on 'high' using the Fort Demo. I
have not tried the 1.3 patch yet, but it is on my to-do list. Resolutions of
800x600, 1024x768, 1280x1024, and 1600x1200 were used. Application of AA and AF
were combined with the afore mentioned resolutions and consisted of No AA/AF,
2xAA/0xAF, 0xAA/4xAF, 0xAA/8xAF, 2xAA/4xAF, and 4xAA/8xAF.
Far Cry Results
Intel 3.4E - Fort Demo
Overclocked results highlighted below
The Gigabyte 6600 proved to be up to the task in providing the enjoyment of
excellent game playing conditions. In my opinion you need 40 FPS plus to play
Far Cry to fully enjoy the game and that is easily maintained at the resolution
of 1024x768. Lower average FPS have the potential of causing slow downs during
intensive action sequences.