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Inno3D GeForce 6800 Review - Page 4 of 6

ROME: TOTAL WAR DEMO
This is a massive real-time strategy game with it's predecessors being: Medieval: Total War and Shogun: Total War. Details about it are still a bit sketchy as the demo just came out the last week of August. However, DirectX 9.0b is a minimum system requirement but shader model 2.0 does not seem to be utilized in the demo. Geometric instancing seems like a perfect fit for this game but at the time of this writing I was unable to verify whether that is taken advantage of or not by capable hardware.

Rome: Total War Demo



Rome: Total War Demo - 1024x768 - NVCP AA/AF
percentage value indicates performance hit from the 6800 Ultra

Nothing really surprising from the results above. We're seeing a classic CPU bottleneck at play as both cards are dead even. So, let's move on the 1600x1200.

Rome: Total War Demo - 1600x1200 - NVCP AA/AF
percentage value indicates performance hit from the 6800 Ultra

The higher resolution helps to move stress back onto the video card (even though R:TW is reportedly a more CPU/RAM intensive game). Even at the highest settings, however, the Inno3D 6800 still manages to be in the 30fps neighborhood which is very acceptable to most RTS gamers.
ds

COLIN MCRAE RALLY 2005 DEMO
Fifth in a highly popular and long-running series, Colin McRae Rally 2005 required DirectX 9.0c.

Colin McRae Rally 2005 Demo



Colin McRae Rally 2005 Demo - 1024x768 - NVCP AA/AF
percentage value indicates performance hit from the 6800 Ultra

The Inno3D 6800 fares pretty well here staying at or below the 20% performance hit that most consider to be the point it becomes substantial. The percentage hit matters more at lower FPS (20~40). Anything higher and the differences become less noticeable to most gamers.

Colin McRae Rally 2005 Demo - 1600x1200 - NVCP AA/AF
percentage value indicates performance hit from the 6800 Ultra

At 1600x1200 the game really was much less responsive (not choppy, just slower to react) if AA was enabled. Of course, at 1600x1200 on a 19" or smaller monitor the jaggies are far less noticeable anyway.

 

 

 


Next Page: 3DMark2003, Aquamark 3

Last Updated on September 13, 2004


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