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Inno3D GeForce 6800 Review - Page 6 of 6

CONCLUSION
The Inno3D GeForce 6800 lived up to my expectations as it is based entirely off of the NVIDIA reference design (as are all of the competing vendor's cards in this segment). However, Inno3D did opt to change the PCB color to black which looks pretty slick. Until you start applying AA at 1600x1200 resolutions, the 6800 is comparable to a 6800 GT or even a 6800 Ultra even on a high-end machine such as an Athlon 64 3200+ with 1GB of system memory. With a faster processor (such as an Athlon 64 FX-53 Sledgehammer) you would further reduce the CPU bottleneck and therefore see the 6800 GT and 6800 Ultra pull further away from the 6800.

Of course, we're talking about ~$700+ CPUs and so it's highly unlikely that you'd be looking to pair that up with a sub-$300 video card in the first place. What is much more likely is that you have a system that is equivalent to the one used in this review or a bit slower. As such, the Inno3D GeForce 6800 makes for a very sensible and cost effective purchasing decision. If you typically play your games at the 1024x768 resolution then this card becomes even more attractive.

NOISE
Compared to the 6800 Ultra, this card is quieter although the difference is not drastic as the 6800 Ultra noise is basically drowned out by typical power supply fans, case fans, etc.

TEMPERATURE
The only temperature readings that I can compare to (that I witnessed first hand) are of my 6800 Ultra. One cannot make a direct comparison due to the different cooling systems employed on each card. At any rate, the Inno3D 6800 ran about 10°C warmer (~57°C) than my 6800 Ultra (~47°C) at idle. There was a similar difference under load between the two although it varied depending on the game of course. The important thing, however, is that the Inno3D 6800 never came close to what I consider a "danger zone" of >100°C.

POWER REQUIREMENTS
As stated earlier, the 6800 only requires a single molex connector and so it is much more forgiving with lower rated power supplies than is the 6800 Ultra.

OVERALL
The Inno3D GeForce 6800 is a high quality product that lives up to anyone's informed expectations of what an NVIDIA GeForce 6800 video card has to offer. As you've likely read in many reviews, any card based on the NVIDIA reference design is really no different than another of a different brand. What is different are things like: price, availability, software bundle, miscellaneous "throw in" extras, warranty, return policy, etc.

At the time of this writing, the Inno3D GeForce 6800 is supposedly going to be one of the more lower priced 6800 cards available. This remains to be seen, however, as does availability.

The software bundle is nothing to get excited about although Commandos 3 is a quality (albeit only $15USD) full version title.

There are no substantial extras other than the black PCB which, again, is very cool. A molex splitter cable is not included.

Inno3D only offers a one year warranty which is the bare minimum as many vendors offer multiple year (or even lifetime) warranties. Although, if a card is going to go south on you it will usually do so within the first few months.

PROS

  • Price, excellent bang for your buck.
  • Noise level, very quiet.
  • Size, single slot solution.
  • Power, single molex connection.
  • Black colored PCB
  • Quality and well secured packaging

CONS

  • Little to differentiate it from other 6800 NVIDIA reference designs
  • Availability and exact pricing remains to be seen at time of this writing.
  • Only a one year warranty.
  • Not the best choice for die-hard 1600x1200 gamers.
  • Unable to reach the anticipated overclocking results claimed by some other reviewers of this card.
     

Feel free to ask any questions or post any comments in this thread of our forums regarding this review.
 

CHANGE LOG
This following is a list of changes that have been made to this preview since it was originally published:

  • September 13, 2004 - Page 6: Updated "CONS" section with comment on overclocking results.


Back to nV News

Last Updated on September 13, 2004


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