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1 March 26, 2010
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Inno3D GeForce 9600 GT iChiLL Hurricane Review - Page 3 of 8

SYSTEM CONFIGURATION

NVIDIA recently launched a campaign to educate consumers on the benefits of a balanced PC, which features an appropriate mix of CPU and GPU capabilities. The majority of PCs sold today feature integrated graphics solutions from Intel and can be woefully out of balance when the CPU is significantly more powerful than the graphics sub-system.

While this may not affect businesses and consumers who generally rely on 2D graphics operations such as accelerating a Windows desktop, it can have a profound affect on the performance of 3D operations present in Windows Aero, Adobe Acrobat, Google Earth, CAD/CAM applications, 3D games, and DVD/HD video playback.

This is an important consideration that many of our readers are already familiar with, but it is worth mentioning for those readers who are or will likely become disappointed with the 3D performance of existing integrated graphics solutions.

The performance of the Inno3D GeForce 9600 GT iChiLL Hurricane was compared to their GeForce 8800 GT iChiLL model with Artic Cooling, which was recently reviewed here. We also paired the Inno3D GeForce 9600 GT with EVGA's GeForce 9600 GT SSC to demonstrate the benefits of a low-cost SLI (dual graphics cards) configuration.

The Competition - Inno3D's GeForce 8800 GT i-ChiLL
Please click to enlarge.

The primary benefit of the GeForce 8800 GT over the GeForce 9600 GT is that is features twice the number of unified processors (128 vs. 64).

Inno3D GeForce 8800 GT i-ChiLL

The following table lists some of the main specifications of the reference GeForce 9600 GT and GeForce 8800 GT.

Specifications Comparison

TEST SYSTEM

Hardware and Operating System

  • Intel Core 2 Duo E6850 - 3.0GHz Conroe Core - 4MB L2 Cache - 1333MHz FSB
  • BFG nForce 680i SLI Motherboard
  • 4GB Corsair XMS PC8500 DDR2 SDRAM 5-5-5-18-2T @ 400MHz
  • Creative Sound Blaster Audigy 2 ZS
  • Tagan TG1100-U96 Turbojet Power Supply
  • Dell 3007WFP LCD Monitor
  • Windows XP Professional with Service Pack 2 / DirectX 9.0c

Graphics Cards, Drivers, and Driver Settings

  • Inno3D GeForce 8800 GT i-ChiLL - 678MHz Core / 1700MHz Shader / 986MHz Memory (1972MHz Effective)
  • Inno3D GeForce 9600 GT i-ChiLL - 720MHz Core / 1625MHz Shader / 970MHz Memory (1940MHz Effective)
  • EVGA GeForce 9600 GT SSC - 740MHz Core / 1835MHz Shader / 975MHz Memory (1950MHz Effective)
  • ForceWare Beta 174.74 - Windows XP
  • 32-Bit Color
  • Vsync Disabled
  • 60Hz Refresh Rate
  • High Quality Texture Filtering
  • Gamma Correct Antialiasing

Test Applications

  • BioShock
  • Call of Duty 4
  • Crysis
  • F.E.A.R.
  • Oblivion
  • STALKER
  • World in Conflict Demo

Notes

  • Antialiasing was set to "Override any application setting" in the driver for Oblivion.
  • Anisotropic filtering was set to 8x in the driver for Oblivion.

Next Page: Game Settings

Last Updated on May 21, 2008


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