The 9600 GT is slightly underpowered when it comes to the number of stream processors. Compared to the 8800 GT at 112 stream processors,
the 9600 GT only has 64 stream processors. This essentially means that the 9600 GT cannot perform as much parallel processing on objects
as the 8800 GT can.
The form factor of the card follows the lead of the 8800 GTs, only needing a single slot in the PC. This is great for those gamers without
a lot of room in their case.
The inno3D 9600 GT Overclock
The stock 9600 GT runs at a core clock speed of 650MHz, memory clock speed of 900MHz, and shader clock speed of 1625MHz.
According to GPU-Z, the inno3D 9600 GT Overclocked runs at a core clock speed of 700MHz, memory clock speed of 950MHz, and
shader clock speed of 1680MHz.
This card performed adequately when running 3dMark06.
It scored 9,365 3DMarks straight out of the box.
Next I will look at real world performance with some of the more grueling games available. All of the games were played with the display settings
set to the maximum. Crysis would only allow for High settings, so that is considered the maximum for these benchmarks. Also, whenever AntiAliasing is
enabled, Gamma Correct and Supersampling Transparency AntiAliasing is also enabled. Oblivion was the only game for which I set the nVidia drivers to "Override
any application setting" for Antialiasing. All games had Anisotropic filtering set to 8x. The nVidia drivers used in this review are the 169.09 release.