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Matrox Parhelia Review - Page 10 of 21

JEDI KNIGHT 2

Jedi Knight 2 is yet another stellar title based on the Quake 3 engine. Expected framerate should be much less than what you would see from Quake 3.

I'm a huge Star Wars fan, but for some reason, I was never really too interested in the slew of games that have come out over the years, but that changed with this title. Not only are the graphics great, but the gameplay is fun.

SETTINGS

Jedi Knight 2 was tested using the following settings:

  • Surround Gaming - 2400x600 resolution
  • Normal - 1024x768 resolution
  • Trilinear filtering forced via driver
  • No antialiasing
  • In-game graphics settings at maximum quality

SCREENSHOTS

Let's take a look at a comparison between a single monitor screenshot and that of Surround Gaming.

Normal Surround
Click to Enlarge Click to Enlarge

The reoccurring theme here is that Surround Gaming makes a single display pale in comparison.

PERFORMANCE

Let's see how the Parhelia deals with a more intense Quake 3 engine game. I used the "jk2ffa" benchmark that's included with the game.

Jedi Knight 2 Performance

Test Mode Average Frame Rate
Normal 71
Surround Gaming 56

Again, performance isn't going to top a Radeon 9700, but it's also more than acceptable based on my style of gameplay. The Surround Gaming aspect more than makes up for the framerate.

Approximately 60 frames per second is going to give you the necessary "push over the cliff" to allow using this feature with an exception possibly being heavy multi-player action.







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Last Updated on November 16, 2002

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