F.E.A.R., or First Encounter Assault Recon, is a recent first person shooter that got the attention of gamers. The game is powered by the Jupiter EX engine, which evolved from the Jupiter engine (TRON and No One Lives Forever).
One of the highlights of the Jupiter EX engine are its per-pixel lighting effects, which even stress the latest generation of graphics cards.
F.E.A.R. Test Settings
F.E.A.R. contains an internal benchmark, which executes a scripted level that exposes many of the capabilities of the game engine. The particle engine, shaders, and physics all play a part in the demo, which provides a rather accurate representation of in-game performance.
F.E.A.R. Results
There are many results to digest here. Overclocking adds an extra 3-7 frames per second depending on the settings used. The biggest drop in performance can be attributed to antialiasing and soft shadows. Althought soft shadows provide a desirable effect, its affect on performance is rather significant.