Review By Mike Chambers - September 9, 2005
SLI ANTIALIASING PERFORMANCE
SLI AA performance was measured using Morrowind (Direct3D) and Enemy Territory (OpenGL). Morrowind does not receive any performance increase from SLI, while Enemy Territory does.
Testing Morrowind consisted of a walkthrough through the town of Seyda Neen and is documented in this article.
Note that gamma correct antialiasing was disabled in this test as a bug in the 77.77 driver causes 4X AA to be used even though SLI 8X is enabled.
Enemy Territory Performance
Enemy Territory performance was obtained by playing back a custom multi-player demo on the Radar map using the timedemo command.
Next Page: Gameplay Performance and Conclusion
Last Updated on September 16, 2005