Performance in Splinter Cell Chaos Theory is based on the 01_lighthouse demo and contains results with Shader Model 3.0 and HDR enabled. The increased performance offerd by SLI was among the highest in this review with an average increase of 88% with Shader Model 3.0 and 89% with HDR.
Splinter Cell Chaos Theory - No HDR
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Splinter Cell Chaos Theory was benchmarked with a benchmark script that was developed at Beyond3D.
Splinter Cell Chaos Theory Graphics Settings
Performance with gamma correct antialiasing.
Splinter Cell Chaos Theory Performance
Performance with gamma correct antialiasing and supersampling transparency antialiasing.
Splinter Cell Chaos Theory Performance - SS TAA
HIGH DYNAMIC RANGE PERFORMANCE
Unlike Far Cry, Shader Model 3.0 and HDR features were included in the original design of Splinter Cell Chaos Theory.