I couldn't finish up this review without looking into MadOnion's 3DMark2000 transform and lighting enabled benchmark. Why, you ask? Well, now that I've got a Pentium 3, I couldn't let Kyle over at HardOCP off so easy with his award winning transform and lighting series of articles: day 1, day2, day 3, T&L Shines. I like to kid Kyle about NVIDIA's stock starting an upward trend soon after he posted the T&L Shines article :)

You know what? Kyle was right - in certain cases, the Pentium 3's use of transform and lighting in 3DMark2000 beats the GeForce (see the Polygon Lighting results below). But the comparison is somewhat misleading, and you can read all about it here and here.
But we nVIDIOTS still love you Kyle! After all, 3DMark2000 is touted as being the gamer's benchmark and the overall results are based on both of the game tests. In this case, the overall 3DMark2000 results using the GeForce's T&L definitely whips up on the Pentium 3's :)
The benchmark settings:
- P3-550MHz - running at 683MHz
- Annihilator Pro (GeForce DDR) - running at 145MHz core/345MHz memory
- Default 3DMark2000 settings - 1024x768@16bpp, Trible Buffering
- VSYNC disabled
3DMark2000 - GeForce T&L vs Pentium 3
3DMarks - GeForce T&L - 5013 Pentium 3 - 4562
3DMark2000 - Game Results - Frames Per Second

3DMark2000 - Fill Rate - MTexels/s

3DMark2000 - Texture Rendering - FPS

3DMark2000 - Polygon Lighting - KTriangles/s

3DMark2000 - Emboss Bump Mapping - FPS

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