Copperhead High Precision Gaming Mouse - Page 3 of 5
Review By Clay Angelly - October 10, 2005
Below is a somewhat unabashed knock-off of a similar list in my
Diamondback review. The reason, though, is simply that many of the same
comments apply to the Copperhead (which is a good thing). I've also pointed out
some major differences now found in the Copperhead.
The most noticeable addition is the pulsating serpentine Razer logo on
the top of the Copperhead. It's just "bling" but cool all the same. You can
click the image below to view a video of the pulsating in action (DivX
The Razer Copperhead follows an ambidextrous (symmetric)
design while the main competition in the Logitech GF is strictly for right-handed use. Symmetry of
the Copperhead takes some getting used to and it does feel a bit odd
compared to right-handed mice. I did get used to it pretty quickly though
and liked the feel, albeit different. Compared to the Diamondback, the
Copperhead feels a bit better in my hand as it has a slightly taller arch to
The Razer Copperhead's two main buttons have a rubber coating which
offers a better feel than slick plastic or metal. These buttons are also
contoured in a concave fashion so your fingers rest in the with a very
natural feel. Compared to the Diamondback, there is no difference in the
shape, size, or feel of the buttons.
Some folks like to have an area "rim" near the buttons of a mouse where
they can rest their fingers (instead of resting them on the buttons
themselves). There is a rim area on the Copperhead but it is smaller than
the area around the buttons of the MX700. So, if you're the type that likes
this resting area it's there but just barely. Compared to the
Diamondback, there is no difference in this area. I've grown accustomed to
resting my fingers on the buttons and have no accidental clicks. Actually,
this seems to be one of the strengths of the Razer mice's accuracy as you're
really moving the mouse with your fingertips instead of your palm. Anyone
that's ever played basketball, baseball, etc knows that fingertip/wrist (and
not palm/arm) control is the key to accuracy.
Overall, the feel of the Copperhead in my hand did feel smaller than my
previous mice. This is mostly due to the fact that there is a fairly
distinct difference in height (or thickness I suppose) with the Copperhead being not quite as "tall". This wasn't a big deal to me though and I quickly
got used to it. It weighs roughly 25% less than the Logitech MX700 which is 175 grams
(6.2 oz.) Compared to the Diamondback, there is no difference in this
area. The Copperhead does "seem" to be about an 1/8" shorter in length than
the Diamondback (measured with a string to follow the contour of the body
housing). However, the dimensions stated on Razer's website are exactly the
same for both the Diamondback and the Copperhead: Size: 5.04"
length x 2.5" width x 1.54" height
Side View Diamondback in foreground.
The higher arch of the Copperhead can be seen in the background.
(that is not a
Back View Diamondback (left) Copperhead
The higher arch of the Copperhead can be seen here. You can also notice a
height difference at the very bottom of the base area.
The scroll wheel on the Copperhead is even better than the Diamondback's. The
wheel is about the same size but it has more defined "ridges" on the wheel
surface and also slightly stiffer tactile feedback which I loved. The wheel
has a flat feel to it unlike the slight peak as most other mice do.
I wasn't crazy about the side button placement on the Diamondback but I
actually think it was better than the Copperhead's. It was really a mixed
bag for me. The Copperhead side buttons are further down towards the
base/bottom of the mouse and a bit more towards the back. I like how the
Diamondback's side buttons were up higher and more towards the front...would
have even preferred them further towards the front of the mouse so I
wouldn't have to bend my thumbs as much. The Diamondback's side buttons were
really a single "rocker" style button which I never was crazy about. The
Copperhead's side buttons are now actually two separate buttons which I feel
are an improvement over the Diamondback. This is all very subjective of
course so what I don't like you may love. It will just vary widely from
person to person.
Side Button Placement Changes
This thing is smoooooth. The 2000 cpi, up to 1,000 polling
rate, and 16-bit data path appear
to be much more than marketing-speak. At first use it actually
felt a bit too smooth but you have an amazing amount of control to
tune this to your liking via the Razer driver software. The Zero-Acoustic
Ultraslickô Teflon feet were a nice touch as well.
Once I actually spent a few hours gaming with the Copperhead it actually
felt very similar to the Diamondback. There was a noticeable improvement
with the Copperhead though; it did feel smoother and more accurate. It's
impossible to really quantify this though as everyone will be different in
how they perceive gameplay with any given mouse. I could make headshots (at a good distance
at that) in Doom 3, Half Life 2, and the F.E.A.R. and Call of Duty 2 demos
with an uncanny ease.
The new additions of 32KB of onboard memory is a really nice and usable
touch as you can save your profile settings right on the Copperhead itself
making it portable between different machines.
The "grippy" material around the sides of the Copperhead are the same as
the Diamondback. However, it has a more pronounced edge to it which I felt
was a nice improvement in the overall feel of the mouse in my hand.
I'm curious to see what the upcoming "Copperhead Toolkit" will offer.
Razer's tech support was quick to answer my questions and stated the
Some people do not want the side buttons to be
active. To prevent them from being active we provide dummy buttons that
can be used to make the standard ones inactive. The dummy buttons come
in the Copperhead tool kit, available separately. Please keep in mind
that opening the mouse to insert the dummy buttons will void the
The weights will be applied on the inside of the mouse, and will be
supplied with custom coloured cases as well as dummy side buttons so
that the buttons can be converted such that they cannot mechanically
actuate (even though they can be permanently turned off using our