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OCZ Technologies Titan 3 GeForce3 Review
By: Mike Chambers - August 10, 2001

What's In The Box?

The packaging the Titan 3 arrived in wasn't earth shattering nor was it your basic brown shipping box. While the final retail packaging continues to be developed, some thought went into the logo and graphics design and I especially enjoyed the "What's Under Your Hood" catchphrase. Of course a spiffy looking box is pleasing to the eye, but unless you plan on keeping it in a display showcase, it will probably end up in the closet. Here is a list of features which are clearly printed on the box:

  • Modified RFI Filtering
  • Copper RAM Sinks
  • Fastest GeForce 3
  • Blue Orb Cooler
  • DVI Connection
  • TV-Out

Along with the board, which is much heavier that a typical GeForce3 due to the cooling hardware, there was an S-video cable for TV-Out, a 3 to 4 pin power adapter for the Blue Orb cooler, a driver CD, and an adequate installation manual. The manual covers installing the graphics card, setting it up to under the various Windows operating systems, driver settings, and tips on troubleshooting. Links to 3D Chipset for driver updates and to their messageboard are also included.

Inside The Case

It's been rumored that a popular tweaking utility may be included as part of the future software bundle. Considering that the Detonator control panel software lacks the capability to manage certain graphics options, bundling a tweaking utility would be a nice touch. However, any utility should contain an appropriate amount of help, as some users are unsure as to what the various options control.

Overclocking And System Setup

In regards to overclocking the Titan 3, my system has been running stable with a core clock speed of 240MHz and memory speed of 560MHz. Although individual Quake 3 timedemos ran fine at 250MHz/570MHz, it wasn't until a continuous timedemo caused a system lockup after 15 minutes of run time that the speeds needed to be lowered.

Detonator Driver Overclocking Applet

At 240MHz/560MHz, Quake 3 looping timedemos were run successfully for hours on end as well as the demo mode in 3DMark2001. A third stress test that was conducted was the Diablo 2 expansion pack, which is currently the most played game in our home and is widely played on Internet as well. Let's just say that if Diablo 2 failed to run, I wouldn't be very popular around these parts.

Diablo 2

While running at a resolution of 800x600 with 2X antialiasing, more than 30 hours of on-line game play were logged. I am pleased to report that no system lockups or visual glitches occurred. At this point, I was confident with keeping the clock speeds on the Titan 3 set at 240MHz/560MHz.

The system used for testing the performance of the Titan 3 consisted of the following hardware and software:

  • Intel Pentium 3 - 1.0GHz
  • 256MB Mushkin PC150 RAM
  • Asus CUSL2 Motherboard (i815E Chipset)
  • NVIDIA Reference GeForce3 (AGP)
  • OCZ Technologies Titan 3 GeForce3 (AGP)
  • Detonator 3 Beta Driver Version 12.90
  • Sound Disabled / Vsync Disabled / 75Hz Refresh Rate
  • Windows 98 First Edition / DirectX 8.0a

and plenty of coffee, for those late night benchmarking and gaming sessions.

Next Page: Quake 3 High Resolution Performance

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Last Updated on September 6, 2001

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