nV News Deals Shop Archive Search Files Forum Feed Articles IRC Chat GeForce.com


Search Site
Ads by Google
Links To NVIDIA
Drivers
Products
Communities
Support
NVIDIA Blog
News Room
About NVIDIA
GeForce Technology
CUDA
DirectX 11
Optimus
PhysX
SLI
3D Vision
3D Vision Surround
Articles
GeForce GTX 580
GeForce GTX 570
GeForce GTX 560 Ti
GeForce GTX 480
GeForce GTX 465
GeForce GTX 460
GeForce GTS 450
GeForce GTX 295
GeForce GTX 280
GeForce GTX 260
GeForce GT 240
GeForce 9800 GTX
GeForce 9800 GX2
GeForce 9600 GT
GeForce 8800 Ultra
GeForce 8800 GTX
GeForce 8800 GTS
GeForce 8800 GT
GeForce 8600 GTS
GeForce 8500 GT
GeForce 7950 GX2
GeForce 7950 GT
GeForce 7900 GTX
GeForce 7900 GS
GeForce 7800 GTX
Watercooling Project
My Book 500GB
Raptor Hard Drive
Guide To Doom 3
EVGA Stuff
EVGA E-LEET
EVGA Precision
GPU Voltage Tuner
OC Scanner
SLI Enhancement
EVGA Bot
EVGA Gear
Reviews and Awards
Associates
Benchmark Reviews
Fraps
GeForce Italia
GPU Review
Hardware Pacers
LaptopVideo2Go
MVKTECH
News3D (NVITALIA)
OutoftheBoxMods
OSNN.net
Overclocker Cafe
PC Extreme
PC Gaming Standards
PhysX Links & Info
TestSeek
3DChip (German)
8Dimensional
XFX 7600GT XXX Edition Review Review - Page 5 of 6

Oblivion

While F.E.A.R. is definitely one of the best looking games out there, Oblivion certainly has raised the bar. With amazingly detailed textures, landscapes that go on for miles and miles when looking from the top of a hill and arguably the most beautiful lighting effects ever seen in a game, without a doubt, Oblivion is the most demanding (and gorgeous) game on the market today. So obviously, it was a prime choice to see just how powerful these 7600GT XXX cards were shaping up to be.

To test in Oblivion, I would hang out around an oblivion gate since those are probably the most demanding areas of the game with all of the crazy (and awesome) lighting effects going on both with the gate itself and the sky. Plus, being outdoors in strongly wooded areas allowed for all sorts of foliage interference to put even more strain on the cards.

After I got a good feel for how the card was doing from all around the gate, I would move away and find something to fight – usually a grizzly bear off in the woods or a few scamps that were hanging around the gate.

Finally, I would fast-travel into Skingrad and take a tour around the city to see how all the architecture and NPCs would impact performance. All scores below show the absolute minimum and maximum (barring looking at a black wall or something else that would cause the FPS to skyrocket) that FRAPS displayed onscreen. The average falls somewhere in-between the scores given. I did this in both 1280x1024 and 1024x768 with the following settings (for sliders, if not maxed out, the most approximate measure was given):

  • Texture size: Large
  • Tree Fade: Max
  • Actor Fade: Max
  • Item Fade: Max
  • Grass Distance: 1/3
  • View Distance: Max
  • Distant Land: On
  • Distant Buildings: On
  • Distant Trees: On
  • Internal Shadows: ¼
  • External Shadows: ¼
  • Self-Shadows: Off
  • Shadows on grass: Off
  • Tree Canopy Shadows: Off
  • Shadow Filtering: Low
  • Specular Distance: Yes
  • HDR: On
  • Bloom: Off
  • Water: High
  • Water Detail: High
  • Water Reflections: On
  • Water Ripples: On
  • Blood Decals: High
  • Antialiasing: None

 

 

Oblivion
1280x1024
  Skingrad Oblivion Gate Combat
7600GT XXX (SLI) 42-59 24-27 26-30
7600GT XXX 28-54 18-22 20-26
7600GST (OC) 26-51 18-21 20-25
7600GST 22-53 17-20 16-23
6800GT 25-54 15-17 18-23
6800GT (SLI) 27-56 19-22 20-28
1024x768
  Skingrad Oblivion Gate Combat
7600GT XXX (SLI) 46-63 25-27 28-31
7600GT XXX 31-58 21-26 24-27
7600GST (OC) 29-57 19-25 21-25
7600GST 25-53 19-23 20-24
6800GT 25-58 17-20 19-26
6800GT (SLI) 29-63 19-22 23-29

While it's somewhat of a jurry-rigged way of benchmarking, it's plainly obvious that the 7600GT XXX edition cards destroy the rest of the cards tested, especially in SLI mode. Running around the oblivion gate in SLI mode was silky smooth, even though the it was playing at less than 30fps. I never felt the game was choppy which says a lot about both the game being able to remain playable even at levels many would deem unplayable and the cards for being able to take such a graphically intense area and make it feel almost as good to play it as it did to look at it.

I used to be unable to enjoy playing Oblivion using just a single 6800GT with with the 7600GT XXX cards, I feel the same smoothness with one of those cards that I previously could only feel with the 6800s in SLI. And SLI mode with the 7600s is just...well, it's fantastic.

Next Page: Overclocking and Conclusion

 

Last Updated on June 18, 2006


Table of Contents

Advertisement

nV News - Copyright © 1998-2014.
Search Products
Search
for


Ads by Casale
Tweaks
Metro: Last Light
PlanetSide 2
Miscellaneous Links
AutoDesk 123 Design
Build Your Gaming PC
FPS vs. Frame Time
Free Games And MMOs
GeForce SLI Technology
HPC For Dummies
PC Game Release Dates
Play Classic PC Games
Steam Hardware Survey
Video Game Designers
TechTerms Dictionary
GPU Applications
AMD GPU Clock Tool
AMD System Monitor
ATITool
aTuner
EVGA E-LEET
EVGA OC Scanner
EVGA Precision
EVGA Voltage Tuner
Gainward ExperTool
GPU-Shark
GPU Voltage Tuner
Fraps
FurMark
GLview
GPU Caps Viewer
GPU PerfStudio
GPU Shark
GPU-Z
MSI Afterburner
nHancer
NiBiTor
NVClock (Linux)
NVFlash
NVIDIA Inspector
NvTempLogger
NVTray
PowerStrip
RivaTuner
SLI Profile Tool
The Compressonator
3DCenter Filter Test
3DMark 11
3DMark Vantage
PhysX Applications
Cell Factor Revolution
Cryostatis Tech Demo
Cube Wall Demo
PhysX FluidMark
Fluid Physics
NV PhysX Tweaker
NVIDIA OPTIX 2
PhysX Downloads
PhysX at YouTube
Add-In Partners
AFOX
ASUS
AXLE
BFG Technologies
BIOSTAR
Chaintech
Colorful
ELSA
emTek
EVGA
GAINWARD
GALAXY
GIGABYTE
FORSA
FOXCONN
Inno3D
Jaton
Leadtek
Manli
MSI
Palit
PNY
Point of View
Prolink
SPARKLE
XFX
ZOGIS
ZOTAC