World In Conflict is a recently released Real Time Strategy (RTS) game which has a great built-in benchmark that displays the game's detailed graphics within an intense wartime setting.
World In Conflict Settings
World In Conflict Results
The minimum frame rate occurs where a spectacular explosion encompasses the entire screen. I've included the performance results obtained with the XFX 8800 GT XXX from the previous review. While the XFX 8800 GT XXX performs admirably, the XFX 260 GTX's performance barely drops as the resolution and antialiasing settings increase. At 1920x1200 with 4x AA, we see the performance delta between both cards at 18 frames per second, a 30% increase.
CALL OF DUTY 4: MODERN WARFARE
Call of Duty 4
The Call of Duty franchise experiences a change of setting with the latest installment of the popular World War II shooter as it is set within the current timeframe, explaining the Modern Warfare subtitle. Call of Duty 4 is one of the dwindling number of recent games released using the OpenGL API.
Call of Duty 4 Settings
The benchmark consisted of the opening cinematic scene of the game as displayed by this video, followed by entering and exiting the ship's crew quarters and examining the environment during the intense rainstorm.
Call of Duty 4 Results
Again, the 8800 GT XXX performs well in all situations in Call of Duty 4: Modern Warfare, while the XFX 260 GTX is flying high. As is to be expected, the 260 GTX's performance doesn't drop as much as the 8800 GT's when the resolution and image quality settings increase.