Inno3D Home Page Inno3D Home Page

FAQ News Search Archive Forum Articles Tweaks Technology Files Prices SETI
Visit NVIDIA's home page.
Favorite Pics
Click to Enlarge
Articles/Reviews
OCZ Tech Titan 3
Absolute MORPHEUS
1.0GHz Pentium III
eVGA MX Shootout
nForce Preview
AMD AXIA CPU
VisionTek GeForce3
2001 Spring Lineup
GeForce3 Preview
eVGA TwinView Plus
VisionTek GF2 Ultra
OCZ GeForce2 Pro
Winfast GeForce2 MX
GeForce2 vs Quake3
Linksys Cable Router
GF2 FSAA Shootout
GeForce2 MX Preview
Benchmarking Guide
Quake 3 Tune-Up
Power DVD Review
Live! Experiences
Sponsors
Memory from Crucial.com


FastCounter by bCentral

 Visitors Are Online
Powered by Perlonline.com
Drivers/FAQ
NVIDIA
3D Chipset
Gamers Ammo
Reactor Critical
GeForce FAQ
Associates
Dayton's Misc.
G-Force X Sweden
Maximum Reboot
Media Xplosion
NVchips-fr
nV Italia
Riva Station
3D GPU
nV News Home Page

X-Micro Hulk V GeForce2 MX Review

By: Mike Chambers - December 12, 2000

Skip To:

Product Specifications

The contents in the box include a basic installation manual and an RCA cable for TV-Out. The installation CD has NVIDIA's 6.31 Detonator drivers for Windows 9x, ME, NT 4.0, 2000, and Linux. The CD also contained drivers for DirectX 7 along with trial versions of Powerstrip, PowerDVD, PowerVCD and some wallpaper of X-Micro products.

X-Micro Hulk V GeForce2 MX

Click to Enlarge - 198K

The Hulk V contains TV-Out connections via Composite or S-Video (cable is not included). The TV-Out duties are handled by Chrontel's CH7007A Digital PC to TV Encoder chip which operates in 5 different resolutions including 640x480 and 800x600.

TV-Out Connections

Click to Enlarge - 198K

The card comes equipped with a standard heatsink and fan over the graphics processing unit. The single data rate memory modules are from Samsung and are rated at 6 nanoseconds.

32MB SDR Memory

Click to Enlarge - 198K

Just in case this is your first look at a GeForce2 MX, here's a listing of the basic specifications:

  • NVIDIA second generation 256-bit Graphics Processing Unit (GPU).


  • Capable of rendering 20 million triangles per second and 700 million textured pixels per second.


  • Digital Vibrance Control for fine-tuning display settings under various lighting conditions.


  • NVIDIA Shading Rasterizer (NSR) performs per-pixel shading capabilities.


  • Supports DirectX and OpenGL based applications and games.


  • AGP 4X with Fast Writes and Execute Mode.


  • 350Hz RAMDAC supports a maximum resolution of 2048x1536.


  • NTSC/PAL TV-Output with flicker filter.


  • Driver support for Windows 95/98, ME, 2000, NT 4.0, and Linux.

Next Page: Quake 3 Performance

Skip To:

 
Last Updated on December 28, 2000

All trademarks used are properties of their respective owners.