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qube
10-30-07, 02:47 AM
i hope they fix suit powers its to short bost of it
if you cloak the power drains to fast and so on

Legend
10-30-07, 03:53 AM
What's funny about the 64bit vs 32bit, the demo for me runs like CRAP on 64bit mode. But in 32bit I get probably 30% to 50% more fps.



Well thats funny, I get better performance in 64bit DX10 than what I get in 32bit DX10.

BioHazZarD
10-30-07, 04:44 AM
i hope they fix suit powers its to short bost of it
if you cloak the power drains to fast and so on

well duh its not meant to last for minutes but it charges up real quickly if you stand still taking cover.

[EOCF] Tim
10-30-07, 05:42 AM
Well thats funny, I get better performance in 64bit DX10 than what I get in 32bit DX10.

Alas, forcing Vsync seems to kills fps, but from these benches, 32Bit is faster, but we'll see how it works when forcing Vsync isn't necessary.

Forceware 169.01
Windows Vista 64bit

1680x1050, No AA

All settings on Very High, except Shaders and Shadows, which are set to High.

Q6600 G0 : (1600)x9 : 3.6Ghz 1.5v
Corsair 2Gb : Dram 800Mhz 4-3-3-12-2T 2.1v
8800 GTX : 612 - 1500 - 2000Mhz


32Bit CPU Bench


Min : 12.30 - Max : 28.94 - Average : 22


32Bit GPU Bench


Min : 18.96 - Max : 28.94 - Average : 24


-----------------------------------------------------------------------


64Bit CPU Bench


Min : 8.58 - Max : 30.74 - Average : 21


64Bit GPU Bench


Min : 5.63 - Max : 28.94 - Average : 24

agentkay
10-30-07, 06:11 AM
This is something for the shadow fans, add this to your autoexec.cfg

e_shadows_max_texture_size=2048

Doubles shadow resolution from VERY HIGH (1024x1024), performance hit exists but it's not allllll that bad, feels like 2 - 5 frames. If you are really brave, try to use "4096" but beware, it freezes my computer within 3 - 4 seconds, and you will most likely need to do a reboot. :lol: I'm not even sure we will be able to use 4k shadows with next-gen hardware, at least all settings on "veryhigh" don't freeze the PC to death, unlike this single setting does when set to 4096. :rofl

eXeraZoR
10-30-07, 06:23 AM
is the performance really better on the beta drivers for crysis then on the official drivers that you can find at the nvidia site?
maybe for some poeple the beta drivers runs crysis slower?

agentkay
10-30-07, 06:26 AM
169.01 are better but most likely not more than 3-5 frames or so. Someone did a comparision in this thread:

http://www.nvnews.net/vbulletin/showthread.php?t=101080

911medic
10-30-07, 07:18 AM
is the performance really better on the beta drivers for crysis then on the official drivers that you can find at the nvidia site?
maybe for some poeple the beta drivers runs crysis slower?You can find the betas at the nvidia site (http://www.nvidia.com/object/winxp_169.01.html), too. They're "official" betas. ;)

GitDat
10-30-07, 07:24 AM
I'd like to be able to hold them under water :bleh:

Yeah :D And how do you release the poor birdies without killing them? :( lol

Jonelo
10-30-07, 07:29 AM
This is something for the shadow fans, add this to your autoexec.cfg

e_shadows_max_texture_size=2048

Doubles shadow resolution from VERY HIGH (1024x1024), performance hit exists but it's not allllll that bad, feels like 2 - 5 frames. If you are really brave, try to use "4096" but beware, it freezes my computer within 3 - 4 seconds, and you will most likely need to do a reboot. :lol: I'm not even sure we will be able to use 4k shadows with next-gen hardware, at least all settings on "veryhigh" don't freeze the PC to death, unlike this single setting does when set to 4096. :rofl

In the beta multi, the effect were a few shadows more dark and more sharpers . But a bit unreal especially with 4096. It does not kill the performance if it does not occupy all the graphical memory

[EOCF] Tim
10-30-07, 07:38 AM
Yeah :D And how do you release the poor birdies without killing them? :( lol

Right mouse click. :)

Gaco
10-30-07, 07:40 AM
nm

Burnt_Ram
10-30-07, 07:50 AM
Hey guys. Seems like I was completely wrong about the lighting in DX9. You can get the same exact lighting you see in Very High Shaders in DX10 with DX9 in XP. I don't know why I never noticed it until now. Even the depth of field is more accurate just like in DX10 Very High. Honestly, now I can't think of anything that DX10 can do that DX9 can't in this game.


DX9 All High/Very High
http://aycu22.webshots.com/image/32261/2004440315449799857_fs.jpg

http://aycu25.webshots.com/image/33664/2004414333849264045_fs.jpg

http://aycu07.webshots.com/image/32406/2004414927715441994_fs.jpg
http://aycu22.webshots.com/image/32541/2004419644950897419_fs.jpg

Links for flip view:

DX9 high (http://aycu22.webshots.com/image/32261/2004440315449799857_rs.jpg)
DX9 Very High (http://aycu25.webshots.com/image/33664/2004414333849264045_rs.jpg)

DX9 High (http://aycu07.webshots.com/image/32406/2004414927715441994_rs.jpg)
DX9 Very High (http://aycu22.webshots.com/image/32541/2004419644950897419_rs.jpg)how is it that you can select "very high" settings in DX9? i can only select high, "very high" is greyed out. i was under the impression you could only use very high settings in DX10 mode?

Gaco
10-30-07, 07:52 AM
Surprisingly some people are reporting that they DO gain FPS with the new 169.02 drivers. I didn't bother to try then since the divers releae notes only stated that they were adding support for the 8800GT card, but some people are reporting otherwise:

http://www.crysis-online.com/forum/index.php?topic=12190.0

I a bit speptic about this and notice the first poster doesn't prove anything, he just posts some screenshots without FPS counter or anything. Anyway if you see that guys 3Dmark results on the 2nd page (169.01, then 169.01+DX update then 169.02+DXupdate) he didn't gain anything from the 169.02 really, but the DirectX update helped out. So I think we can safely assume that the new drivers doesn't to anything for performance, but the new DirectX November Update does. Here's the direct link for the update:

http://download.microsoft.com/download/c/6/a/c6af7ea3-f85c-4fef-a475-5810f82def1f/directx_nov2007_redist.exe

I have no intensions of trying the 169.02 until I see some proof that it's better for Crysis :)

GitDat
10-30-07, 08:01 AM
Tim']Right mouse click. :)

What is that by default? :) Mine jumps.

FastRedPonyCar
10-30-07, 09:06 AM
how is it that you can select "very high" settings in DX9? i can only select high, "very high" is greyed out. i was under the impression you could only use very high settings in DX10 mode?

You can't select them from the graphics menu, you have to modifiy the configuration file in or create a new autoexe file with the new graphics values. The game will load the new graphics settings thus turning on or off any graphics options or features you want.

This is how DX9 users can turn on all the effects that are typically only enabled when using DX10/vista.

[EOCF] Tim
10-30-07, 09:29 AM
What is that by default? :) Mine jumps.

Uhm, I'm pretty sure it's secondary fire, let me check later.

agentkay
10-30-07, 09:51 AM
In the beta multi, the effect were a few shadows more dark and more sharpers . But a bit unreal especially with 4096. It does not kill the performance if it does not occupy all the graphical memory

Correct, I've tried 4096 at 1080p and it froze to death but at 720p it's fine. I remember games in the past just tried to use system ram once video ram is full but I guess it works different in Crysis. 2048 is the way to go, works at 1080p, little performance hit, and better shadows. :)

odin318
10-30-07, 10:03 AM
169.04 is out

http://www.nvidia.com/Download/betadrivers.aspx?lang=en-us

Gaco
10-30-07, 10:09 AM
169.04 is out

http://www.nvidia.com/Download/betadrivers.aspx?lang=en-us
Nice! Thanks a bunch, gotta try these out. I'm gonna dance in joy all day if the mouselag is gone. Performance would call for a minor dance too (nana2)

Does anyone know where you can read the full release notes?

nekrosoft13
10-30-07, 10:10 AM
i hope they fixed 64bit DX10 Crysis

Sheridan
10-30-07, 10:54 AM
Well, i did a test before installing the new drivers:
reboot -> Crysis GPU-Benchmark -> installed the 169.01 drivers -> 2x reboot -> Crysis GPU-Benchmark

The result:
Core2Duo 3GHZ (9x333), 4GB RAM
8800GTS 320MB @ 640MHz Core, 900/1800MHz Memory

Windows XP
Settings: "Very High" (tweaked DX9 settings)
Resolution: 1024x768

Windows Vista
(will follow later... maybe)


Drivers v163.69
================================================== ============
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 64.94s, Average FPS: 30.80
Min FPS: 18.76 at frame 157, Max FPS: 43.57 at frame 79
Average Tri/Sec: -20853438, Tri/Frame: -677079
Recorded/Played Tris ratio: -1.35
!TimeDemo Run 1 Finished.
Play Time: 60.07s, Average FPS: 33.29
Min FPS: 18.76 at frame 157, Max FPS: 47.89 at frame 72
Average Tri/Sec: -22286554, Tri/Frame: -669372
Recorded/Played Tris ratio: -1.37
!TimeDemo Run 2 Finished.
Play Time: 60.03s, Average FPS: 33.32
Min FPS: 18.76 at frame 157, Max FPS: 47.89 at frame 72
Average Tri/Sec: -22305664, Tri/Frame: -669477
Recorded/Played Tris ratio: -1.37
!TimeDemo Run 3 Finished.
Play Time: 59.98s, Average FPS: 33.35
Min FPS: 18.76 at frame 157, Max FPS: 47.89 at frame 72
Average Tri/Sec: -22349444, Tri/Frame: -670242
Recorded/Played Tris ratio: -1.37
TimeDemo Play Ended, (4 Runs Performed)
================================================== ============

Drivers v169.01
================================================== ============
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 60.40s, Average FPS: 33.11
Min FPS: 17.92 at frame 138, Max FPS: 44.75 at frame 83
Average Tri/Sec: -22424220, Tri/Frame: -677216
Recorded/Played Tris ratio: -1.35
!TimeDemo Run 1 Finished.
Play Time: 55.51s, Average FPS: 36.03
Min FPS: 17.92 at frame 138, Max FPS: 48.40 at frame 82
Average Tri/Sec: -24033306, Tri/Frame: -667033
Recorded/Played Tris ratio: -1.37
!TimeDemo Run 2 Finished.
Play Time: 55.78s, Average FPS: 35.85
Min FPS: 17.92 at frame 138, Max FPS: 48.40 at frame 82
Average Tri/Sec: -24013090, Tri/Frame: -669757
Recorded/Played Tris ratio: -1.37
!TimeDemo Run 3 Finished.
Play Time: 55.81s, Average FPS: 35.83
Min FPS: 17.92 at frame 138, Max FPS: 48.40 at frame 82
Average Tri/Sec: -23986632, Tri/Frame: -669400
Recorded/Played Tris ratio: -1.37
TimeDemo Play Ended, (4 Runs Performed)
================================================== ============

Drivers v169.04 Run 1
================================================== ============
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 60.88s, Average FPS: 32.85
Min FPS: 18.48 at frame 137, Max FPS: 44.48 at frame 990
Average Tri/Sec: -22257124, Tri/Frame: -677540
Recorded/Played Tris ratio: -1.35
!TimeDemo Run 1 Finished.
Play Time: 55.38s, Average FPS: 36.11
Min FPS: 18.48 at frame 137, Max FPS: 48.09 at frame 72
Average Tri/Sec: -24186678, Tri/Frame: -669722
Recorded/Played Tris ratio: -1.37
!TimeDemo Run 2 Finished.
Play Time: 57.23s, Average FPS: 34.95
Min FPS: 18.48 at frame 137, Max FPS: 48.09 at frame 72
Average Tri/Sec: -23391384, Tri/Frame: -669373
Recorded/Played Tris ratio: -1.37
!TimeDemo Run 3 Finished.
Play Time: 59.65s, Average FPS: 33.53
Min FPS: 18.48 at frame 137, Max FPS: 48.09 at frame 72
Average Tri/Sec: -22471308, Tri/Frame: -670249
Recorded/Played Tris ratio: -1.37
TimeDemo Play Ended, (4 Runs Performed)
================================================== ============


Drivers v169.04 Run 2
================================================== ============
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 59.98s, Average FPS: 33.34
Min FPS: 18.98 at frame 138, Max FPS: 44.99 at frame 83
Average Tri/Sec: -22568514, Tri/Frame: -676845
Recorded/Played Tris ratio: -1.35
!TimeDemo Run 1 Finished.
Play Time: 58.16s, Average FPS: 34.39
Min FPS: 18.98 at frame 138, Max FPS: 48.18 at frame 82
Average Tri/Sec: -23025182, Tri/Frame: -669583
Recorded/Played Tris ratio: -1.37
!TimeDemo Run 2 Finished.
Play Time: 59.60s, Average FPS: 33.56
Min FPS: 18.98 at frame 138, Max FPS: 48.18 at frame 82
Average Tri/Sec: -22463516, Tri/Frame: -669432
Recorded/Played Tris ratio: -1.37
!TimeDemo Run 3 Finished.
Play Time: 59.58s, Average FPS: 33.57
Min FPS: 18.98 at frame 138, Max FPS: 48.18 at frame 82
Average Tri/Sec: -22510030, Tri/Frame: -670542
Recorded/Played Tris ratio: -1.37
TimeDemo Play Ended, (4 Runs Performed)
================================================== ============

odin318
10-30-07, 11:07 AM
^^ Can you bench 169.04 now?

mcbacker
10-30-07, 11:09 AM
Performance is increasing slowly... come on NVidia! Give us a good driver....

MC

Sheridan
10-30-07, 11:10 AM
Benchmarks for the 169.04 beta drivers will follow in some minutes^^