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View Full Version : Crysis DX9 vs DX10 = Quite a difference ^^


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mumstheword
10-28-07, 01:39 AM
You can get a pretty realistic lighting similar to very high shaders when you change the contrast/brightness

methimpikehoses
10-28-07, 01:46 AM
Tried 16QAA and Very High everything... it wasn't even a slideshow... it was like flipping through an album! :o

The still pics I was getting were amazing though... near photo realism on the rocks and some other landscape features.

jcrox
10-28-07, 01:58 AM
Tried 16QAA and Very High everything... it wasn't even a slideshow... it was like flipping through an album! :o

The still pics I was getting were amazing though... near photo realism on the rocks and some other landscape features.

I tried the same... It will be amazing when we can run this game at the highest settings.... in like 4 years lol.

Amuro
10-28-07, 02:04 AM
Tried 16QAA and Very High everything... it wasn't even a slideshow... it was like flipping through an album! :o

The still pics I was getting were amazing though... near photo realism on the rocks and some other landscape features.
Really? Can it compare to Jiuzhaigou Valley in real life?

methimpikehoses
10-28-07, 02:39 AM
Really? Can it compare to Jiuzhaigou Valley in real life?

Yes! Here is a screenshot in dx10:

http://www3.telus.net/public/adamah/cen/jiuzhaigou%20valley%20china.jpg

mumstheword
10-28-07, 03:44 AM
Yes! Here is a screenshot in dx10:

http://www3.telus.net/public/adamah/cen/jiuzhaigou%20valley%20china.jpg

I'm guessing a game will come out looking like that in 5 years. And you'll need to wait an extra year before the hardware is out to make it playable.

jeffmd
10-28-07, 04:45 AM
Yes! Here is a screenshot in dx10:

http://www3.telus.net/public/adamah/cen/jiuzhaigou%20valley%20china.jpg


doooode..theres no way your running that at a good fps in dx10, and I bet it looks just as good in dx9!

ASUSEN7900GTX
10-28-07, 05:27 AM
Yes! Here is a screenshot in dx10:

http://www3.telus.net/public/adamah/cen/jiuzhaigou%20valley%20china.jpg

looks more like a Photo than computer generated image if i may say so

i canīt think that that is DX10 must be a real photo

or?:)

Amuro
10-28-07, 07:06 AM
looks more like a Photo than computer generated image if i may say so

i canīt think that that is DX10 must be a real photo

or?:)
LOL, yeah, it's a real photo.

K007
10-28-07, 08:42 AM
Yes! Here is a screenshot in dx10:

http://www3.telus.net/public/adamah/cen/jiuzhaigou%20valley%20china.jpg

I remember awhile back where they had the facry shot of the dude holding a gun, and a real forest picture..and people were like WTF O.o...now we have Crysis..lol..

Amuro
10-28-07, 09:37 AM
I remember awhile back where they had the facry shot of the dude holding a gun, and a real forest picture..and people were like WTF O.o...now we have Crysis..lol..
http://www3.telus.net/public/adamah/cen/cenindex

FastRedPonyCar
10-28-07, 10:35 AM
Seems like just from looking at jonelo's pics and from playing it on my own system in high vs very high ini tweaks, there is a tangible difference but it's one screen shots really can't capture completely. There's more of this immersiveness with the fog and the way there is a slight haze to your view.

It's evident in his pics where there seems to be more of a washed out look when you're facing the sun. In DX9, there's not.

It's not one of those huge "wow what a differece" changes but it's one of the little things that add up to a more immersive game experience. As others have said though, having all the dx10 goodies turned on via the ini tweak and running in DX9 is THE way to go.

As I suspected, the gaming communitity is furious that their sub par computers can't run the games at full tilt settings and avg 50 fps. We were TOLD it would be this way far in advance and that this game was designed to be played at max settings comfortably on next gen hardware.... not 7XXX series cards. I knew it would be that way though. I knew people would bitch about it. I'll just take my 30 fps and be happy.

Xion X2
10-28-07, 10:56 AM
I assume stuff like the wind effecting smoke / better water effects are DX10 only, but most of the other stuff can be enabled...the question is...why does it have to be run through the cfg to enable in DX9...
Because it doesn't handle it as efficiently. That's the whole point of the DirectX10 API in the first place.

There probably isn't a single, solitary DX10 effect that couldn't be done in DX9, but what we're looking at is the cost of performance from doing it. And thus, your "5fps" performance that you describe. Given that, what's the effen point of running the game in XP except for a bunch of blowhard Vista-haters to carry on about how Vista and DX10 is a waste (not speaking of you in particular here)?

And if you look at those pics the OP put up, there is a clear difference there. Look at the sunlight rays; look at the crisper shadows/lighting on the grass; look at the more accurate shadows(especially of the palm tree); look at the reflective lighting coming off the vegetation, etc.

giverz
10-28-07, 11:00 AM
using pictures that are almost completely dark is not the best way to judge something as subjective as graphics. ;)

BioHazZarD
10-28-07, 11:02 AM
haha who needs vista, with a simpletricks you can get teh sunshafts an other stuff in dx9 and it looks as nice as on vista.

Xion X2
10-28-07, 11:09 AM
haha who needs vista, with a simpletricks you can get teh sunshafts an other stuff in dx9 and it looks as nice as on vista.
Yeah, and it runs as a slideshow because it's not as efficient. And that's the point.

No one has shown yet, either, that you can enable the DX10 water effects in DX9. Where are the high cresting waves in these DX9 shots, guys?

zakelwe
10-28-07, 11:30 AM
Where are the high cresting waves in these DX9 shots, guys?

What, the DX10 version lets you select a surfboard as one of your weapons?:cool:

Regards

Andy

Rakeesh
10-28-07, 12:21 PM
What, the DX10 version lets you select a surfboard as one of your weapons?:cool:

Regards

Andy

Why is it that everything you add to every thread in this forum has to be so damn retarded?

Xion X2
10-28-07, 12:38 PM
Why is it that everything you add to every thread in this forum has to be so damn retarded?
Yeah, WTF was that about? Was that supposed to be a joke?

JasonPC
10-28-07, 02:21 PM
Yeah, and it runs as a slideshow because it's not as efficient. And that's the point.

No one has shown yet, either, that you can enable the DX10 water effects in DX9. Where are the high cresting waves in these DX9 shots, guys?

I don't know if that's necessarily true at this point. I enabled some of the very high settings in dx9 through the config files and it seems to run much better than the dx10 command line. I'm hoping they just need to better optimize the dx10 path or something.

Xion X2
10-28-07, 02:38 PM
Well, every developer I have seen to this point has said that DX10 is a more efficient API, so hey, it's not my word but theirs. They're the pros in the business. I tend to believe them over the hordes of Vista-haters that are out there(not including yourself.)

Vasot02
10-28-07, 02:47 PM
Meh...

The difference between DX9 and Dx10 in the game is not huge

Plus in DX10 the game runs a lot slower

jeffmd
10-28-07, 03:22 PM
I don't know if that's necessarily true at this point. I enabled some of the very high settings in dx9 through the config files and it seems to run much better than the dx10 command line. I'm hoping they just need to better optimize the dx10 path or something.

I dont think the same shaders are used. There was an example pic of what sunrays looked like in dx9..and then dx10, and dx10 looked more natural and solid while the dx9 mearly looked like these trails of light tethered from edges of things.

Its like the water, its not that the effects arnt there for dx9, its that they arnt the same, and that the dx10 is better and slower.

jeffmd
10-28-07, 03:23 PM
Meh...

The difference between DX9 and Dx10 in the game is not huge

Plus in DX10 the game runs a lot slower


and? when was the last video you had that ran the newer dx faster then the previouse one?

JasonPC
10-28-07, 04:32 PM
Yeah no doubt the point of dx10 is so that it would be more efficient than dx9. I'm just hoping that dx10 hasn't been optimized very well in Crysis yet because the performance is pretty disappointing. I noticed one thing you can't enable in dx9 is the "advanced" depth of field or the dof setting of 2 in the config file. When you enable that in the config file you get absolutely no depth of field. I guess that one is strictly limited to dx10.