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View Full Version : Crysis DX9 vs DX10 = Quite a difference ^^


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six_storm
10-28-07, 04:59 PM
I can see the fact that DX10 is still "new" and isn't very mature. From what I understood, DX10 was supposed to put out way better graphics than DX9 . . . but really, it's going to be another year or so when you'll see a noticeable difference. Also notice that we don't have very mature DX10 hardware.

Legend
10-28-07, 05:17 PM
I can see the fact that DX10 is still "new" and isn't very mature. From what I understood, DX10 was supposed to put out way better graphics than DX9 . . . but really, it's going to be another year or so when you'll see a noticeable difference. Also notice that we don't have very mature DX10 hardware.



Check out my thread ;)

http://www.nvnews.net/vbulletin/showthread.php?p=1428512#post1428512

six_storm
10-28-07, 05:42 PM
Check out my thread ;)

http://www.nvnews.net/vbulletin/showthread.php?p=1428512#post1428512

See, I don't see a bit of difference from my DX9 version besides the sunrays and that's it. The lines are cleaner than mine but that's because you have a better card than I do.

Gaco
10-28-07, 05:47 PM
See, I don't see a bit of difference from my DX9 version besides the sunrays and that's it. The lines are cleaner than mine but that's because you have a better card than I do.
Wtf I don't get it when people say this AT ALL. The lightning/textures/shading, overall rendering of the scene looks so much more real in DX10, its not just the water and lightrays. Here's some more comparison shots, but really you only need the demo to see the difference: http://www.deezygn.com/images/external/crysis-comparison/index.html

Legend
10-28-07, 06:10 PM
Wtf I don't get it when people say this AT ALL. The lightning/textures/shading, overall rendering of the scene looks so much more real in DX10, its not just the water and lightrays. Here's some more comparison shots, but really you only need the demo to see the difference: http://www.deezygn.com/images/external/crysis-comparison/index.html


After the ini tweaks the diff between DX9 and DX10 is no where near that extreme.

Gaco
10-28-07, 06:16 PM
After the ini tweaks the diff between DX9 and DX10 is no where near that extreme.
I think it is. People keep trying tell tell themselfs "there's no differce between DX9 and DX10" because they WANT to believe it, it feels more confortable to convince yourself that you're certainly not missing out anything in DX9, especially not with the tweaks. I don't know if we're in the same dimension here, but I can defientently see a good difference still. I know of several other people, including jAkUp that shares this point of view as well..

Legend
10-28-07, 06:18 PM
I think it is. People keep trying tell tell themselfs "there's no differce between DX9 and DX10" because they WANT to believe it, it feels more confortable to convince yourself that you're certainly not missing out anything in DX9, especially not with the tweaks. I don't know if we're in the same dimension here, but I can defientently see a good difference still. I know of several other people, including jAkUp that shares this point of view as well..


Guy you keep reading me all wrong:rolleyes: I never said that their is not a difference between DX9 and DX10 because their obviously is! I have played them both so I know the differences!

However the ini tweaks for DX9 do infact bring it closer to how it looks in dx10. NOTE I DID NOT SAY THAT IT LOOKED IDENTICAL. DX10 OVER ALL STILL LOOKS BETTER.

Legend
10-28-07, 06:19 PM
I am getting ready to post some PICS back to back DX9 vs DX10 using the SAME SETTINGS SO YOU GUYS CAN PICK THEM APART TILL YOUR BLUE IN THE FACE! LOL.;)

Gaco
10-28-07, 06:34 PM
Guy you keep reading me all wrong:rolleyes: I never said that their is not a difference between DX9 and DX10 because their obviously is! I have played them both so I know the differences!

However the ini tweaks for DX9 do infact bring it closer to how it looks in dx10. NOTE I DID NOT SAY THAT IT LOOKED IDENTICAL. DX10 OVER ALL STILL LOOKS BETTER.
I don't read you wrong. I just don't think we agree on how big the diff between the two modes are.

And BTW the difference between DX9 and DX10 is firstly not easy to put your finger on, it's an overall impression, that whole lightning on the scene and render of the graphics and secondly , and on the contrary to what most people think, easier to perceive in-motion rather than screenshots.

six_storm
10-28-07, 06:44 PM
I guess I'll just have to wait to get a better GFX card and run the demo or game in DX10 to "see the difference". Even with those screens, DX10 is just brighter and has a few more bushes/plants on the hills (textures are a little better).

Legend
10-28-07, 07:32 PM
I don't read you wrong. I just don't think we agree on how big the diff between the two modes are.

And BTW the difference between DX9 and DX10 is firstly not easy to put your finger on, it's an overall impression, that whole lightning on the scene and render of the graphics and secondly , and on the contrary to what most people think, easier to perceive in-motion rather than screenshots.

Well we will have to agree to disagree to a cerain point. I fully acknowledge that DX10 edges out an ini tweaked DX9 and you have to see it in motion to really tell the difference.

But in all honesty the difference that is there is negligable at best.


Both modes look great and the DX9 with the tweaks is a blessing for those who are having trouble running the demo in DX10.

Amuro
10-28-07, 11:29 PM
Well, every developer I have seen to this point has said that DX10 is a more efficient API, so hey, it's not my word but theirs. They're the pros in the business. I tend to believe them over the hordes of Vista-haters that are out there(not including yourself.)
DX10 is more efficient than DX9 at rendering DX9 effects, but when it comes to DX10 effects, it's not efficient, at least not with current hardware.

FastRedPonyCar
10-29-07, 12:09 AM
After the ini tweaks the diff between DX9 and DX10 is no where near that extreme.

My mountains have fully rendered trees in dx9 mode on high settings. no dx10 needed.

my waves are choppy and transparent just like the DX10 pic.

Legend
10-29-07, 05:58 AM
My mountains have fully rendered trees in dx9 mode on high settings. no dx10 needed.

my waves are choppy and transparent just like the DX10 pic.


Me to bro and it plays a hell of a lot better.;)

Mym8marmite
10-29-07, 08:02 AM
I play DX9 vista 64bit with the french blog ini tweaks. Just get terrible mouse lag under DX10, which I don't under DX9.

I get sun rays, waves and paralax mapping. All in all the most beautiful gaming experience I've seen. It's hard to believe it's a game and not just an nvidia style video card techno demo.

Legend, I believe you man.

S

kam03
10-29-07, 08:53 AM
In dx10 i have no mouse lag ^_^, never did in any games. Im using the Razer Diamondback mouse.

FastRedPonyCar
10-29-07, 09:35 AM
I think those dx9 vs dx10 comparison pics were done using low or medium quality shaders/textures for the DX9 pics. I really do. It would be a sneaky dastardly scheme to sell more copies of vista. I was soo close to buying a 2nd hdd and installing vista on it just for this game but after this realization and seeing that my game looks no different than with DX10... hahah....

Mabey after vista's SP1 and some decen nvidia drivers I'll think about it.

Vasot02
10-29-07, 10:10 AM
Crysis DX9 with ini tweaks is the best :D

No need for Vista and DX10

Microsoft can kiss my a$$

SH64
10-29-07, 05:08 PM
So to sums it up , the DX10 (Very High) differences over DX9 (High) are [Not counting what can be done on DX9 via a tweak]:

1) Object Blurring (or object-based motion blur)
2) Sun Shafts
3) 3D Waves
4) Parallax Ocullsion Mapping
5) More Trees (Objects) ?
6) Higher Quality Soft Shadows ?

what else ?

- I noticed that shooting the waters gives better splashes in DX10 (i.e. with specular) which isn't there on DX9 , but not entierly sure. i might need to take screenshot comparsions.

ok & for the heck of it what DX10 features you can/still can't enable in DX9 ? list them please.

FastRedPonyCar
10-29-07, 05:11 PM
So to sums it up , the DX10 (Very High) differences over DX9 (High) are [Not counting what can be done on DX9 with a tweak]:
1) Object Blurring (or object-based motion blur)
2) Sun Shafts
3) 3D Waves
4) Parallax Ocullsion Mapping
5) More Trees (Objects) ?
6) Higher Quality Soft Shadows

what else ?

ok & what features you still can't enable in DX9 ?

Much more than most people reaslize. Apparently there is no real special beneift to DX10 other than it supposed to be better at rendering all the fancy eye candy.. It's the DX10 HARDWARE that is more important.

Read up here on an extensive list of things that can be changed.

http://www.incrysis.com/forums/viewtopic.php?id=11614

mumstheword
10-29-07, 06:05 PM
So to sums it up , the DX10 (Very High) differences over DX9 (High) are [Not counting what can be done on DX9 via a tweak]:

1) Object Blurring (or object-based motion blur)
2) Sun Shafts
3) 3D Waves
4) Parallax Ocullsion Mapping
5) More Trees (Objects) ?
6) Higher Quality Soft Shadows ?

what else ?

- I noticed that shooting the waters gives better splashes in DX10 (i.e. with specular) which isn't there on DX9 , but not entierly sure. i might need to take screenshot comparsions.

ok & for the heck of it what DX10 features you can/still can't enable in DX9 ? list them please.

The only ones i'm sure you can't do is the 3d waves and the very high shader lighting. I think soft particles can't be done without DX10 as well, but I never did a close up comparison.

FastRedPonyCar
10-30-07, 09:21 AM
The only ones i'm sure you can't do is the 3d waves and the very high shader lighting. I think soft particles can't be done without DX10 as well, but I never did a close up comparison.

all you have to have is the console command entered during the game or added to the config file.

e_water_ocean_fft 1

That's it.


Again, referring to this tweak guide, you can see an extensive list of graphics variables that are broken down to their value based on detail level. You can clearly see what the differences are between high and very high settings as well as a more in depth guide on values you can change to take the graphics levels of detail much higher than very high settings would typically give (view distance, foliage draw distance, etc)

http://www.incrysis.com/forums/viewtopic.php?id=11614

schuey74
10-30-07, 10:45 AM
I see very big differences between High and the tweaked ini on XP. It's really a night and day difference. From the pics I've seen of the tweaked ini xp vs. dx10 in Vista, the differences are minimal, if any.

DizzYGuY
11-13-07, 09:32 PM
.

Greg
11-14-07, 05:57 AM
I added the -dx9 to my benchmark file, but DX9 and DX10 produce exactly the same scores for me.

@echo Running GPU benchmark 1
@echo Results will depend on current system settings
@pause
@echo Running...
@crysis.exe -DX9 -DEVMODE +map island +exec benchmark_gpu
@type "..\Game\Levels\island\benchmark_gpu.log"
@pause

Am I doing anything wrong here?

Vid is 8800GT