View Full Version : Pop in

10-31-07, 12:29 PM
When closing in on items (I.E. rocks/ammo/guns etc) you can see the object "phase" in as if it was being teleported into the game molecule by molecule.

I'm not sure how many of you experience this isssue but it bugs the crap out of me and just kills immersion.

I'm sure there is a setting to reduce or altogether elimiate pop in but I haven't found it yet.

Anyone know which line of code I need to edit in the Cvar groups to fix this?

10-31-07, 01:33 PM
e_detail_materials_view_dist_xy = 4096
e_vegetation_sprites_distance_ratio = 1.5
e_view_dist_ratio_vegetation = 50

One of these three commands inside the autoexec.cfg fixes this. You can try all three at once because the performance hit is very low.

10-31-07, 01:57 PM
Will try those tweaks now.