View Full Version : Vista vs. XP in Crysis Performance
six_storm
11-14-07, 11:50 PM
Hello all. Just wanted to let you guys know that I'm doing a review of the Inno3D 8800GT right now. Now that we have the final release of Crysis in our hands, I wanted to incorporate the performance of Crysis with this new card in both XP and Vista.
I don't want this to start a flame war, but here are some quick results after playing all afternoon with equal time spent in both OS's. DX9 is tested in both OS's.
Vista:
All High Settings
169.09 BETA Drivers
Specs Below
1680x1050
AVG FPS: 20FPS
XP:
All High Settings
169.09 BETA Drivers
Specs Below
1680x1050
AVG FPS: 36FPS
What gives? I've really had to set the Vista settings down to medium and it still was choppy and laggy, hence the low FPS. In XP, the game boots up ultra fast and I get no lags or hiccups with 36FPS.
I will have an entire page devoted to Crysis performance since it is the hottest PC title this year. It will be way more in depth but I just wanted to share with you my results from this afternoon.
Please keep things civil, I just wanted to bring this to everyone's attention.
these are done using the game's gpu benchmark?
agentkay
11-15-07, 12:08 AM
Vista 32 or 64? Make sure the driver is set to "single display performance mode", and that vsync is off. Apparently there is a bug these two things in Vista and/or 64-bit exe.
methimpikehoses
11-15-07, 12:08 AM
:flame:
(sofahide)
(throwpc)
Lazaredz
11-15-07, 12:11 AM
[H] had numbers that showed no diff between the different OSes as long as you stuck with DX9.
nekrosoft13
11-15-07, 12:16 AM
Vista 32 or 64? Make sure the driver is set to "single display performance mode", and that vsync is off. Apparently there is a bug these two things in Vista and/or 64-bit exe.
does "single display performance mode" actually help? last time i changed that option was in XP with 7800GT, it caused a huge performance drop back then.
conroejoe
11-15-07, 12:26 AM
Vista 32 or 64? Make sure the driver is set to "single display performance mode", and that vsync is off. Apparently there is a bug these two things in Vista and/or 64-bit exe.
I thought 169.04 fixed that. These made x64 version just come up to a black screen, had nothing to do with performance.
six_storm
11-15-07, 12:32 AM
32-bit. I dunno why Vista is dropping my framerate like it is but I'm going to stick with XP for Crysis for right now. As far as tweaks go, I'm just trying to get the feel for what's best straight out of the box. I will try to look into some tweaks just to see if they improve anything. I still say that hardware isn't anywhere near caught up.
conroejoe
11-15-07, 12:34 AM
I got very similar results to yours when i benched Vista 32 VS XP. I, of course, decided to play through it in XP.
six_storm
11-15-07, 12:38 AM
these are done using the game's gpu benchmark?
This is just strictly gameplay in every level up to Alpha Phase One.
agentkay
11-15-07, 01:05 AM
32-bit. I dunno why Vista is dropping my framerate like it is but I'm going to stick with XP for Crysis for right now. As far as tweaks go, I'm just trying to get the feel for what's best straight out of the box. I will try to look into some tweaks just to see if they improve anything. I still say that hardware isn't anywhere near caught up.
Strange, I know I don't have retail yet, but I've got very similar framerates in XP and Vista with the demo (GPU benchmark) with both DX9 and DX10 and all settings on HIGH. The only exception was DX10-64bit, that one dropped the average by 5frames (9 out of 10 runs) but one time it was actually just as fast as DX10-32bit/DX9-XP. I don't know what happened in that one run. :confused:
Anyway, I thought I should pass on the info even if it's not really helpful since I don't have the retail game.
JasonPC
11-15-07, 01:07 AM
Ok I really think that 2 GB is just not enough ram for Crysis in Vista. I had some problems with framerate too but I found something that smooths it out a lot and makes it just like XP really. Install Stardock's TweakVista and under services select "I want to save as much memory as possible." Make sure just about all other programs are closed and run Crysis and see if it helps. It helped for me. I'm thinking about getting 4 GB to help it out. I am seeing ram usage going to 100% and page file starting to get used, which is obviously what makes the stutters for me.
Vista 32 or 64? Make sure the driver is set to "single display performance mode", and that vsync is off. Apparently there is a bug these two things in Vista and/or 64-bit exe.
This was fixed in 169.04 but I just tried launching Cyrsis64.exe with 169.09 and I get the black screen again. Even tried single display performance mode/VSync off and still black screen. Can't anything just freaking WORK :thumbdwn:
Where's Fats_43 when I need him?
henrybravo
11-15-07, 10:33 AM
six_storm, there's a simple solution to this issue. When you're in Vista, just run Crysis in DirectX9 mode and you'll see your frame rates will be very similar to XP. End of story.
HB
conroejoe
11-15-07, 11:06 AM
Well we have been told many times... 4GB is the very suggested "recommended" for gaming in Vista. The OS is just such a hog 2GB won't cut it for games with large maps / textures.
six_storm
11-15-07, 11:32 AM
six_storm, there's a simple solution to this issue. When you're in Vista, just run Crysis in DirectX9 mode and you'll see your frame rates will be very similar to XP. End of story.
HB
Read the first post again. Both are in DX9. I finally got DX10 to run but the framerates are unbearable at 1680x1050.
lduguay
11-15-07, 11:48 AM
I run Crysis at 2560x1600, on Vista, it is playable when all settings are set to "medium". If i boot XP, i get similar performances with all settings set to "high" (except shadows to medium). Otherwise i get a nice slideshow.
This is with 169.09 SLI enabled, Single display GPU, VSync off, no AA.
I really need faster vid cards... :)
agentkay
11-15-07, 11:57 AM
The only exception was DX10-64bit, that one dropped the average by 5frames (9 out of 10 runs) but one time it was actually just as fast as DX10-32bit/DX9-XP. I don't know what happened in that one run. :confused:
Did the test again, and this time it was 5 out of 5 runs (DX10-64bit) that were just fast as DX10-32bit and DX9-32bit (XP). DX10-64bit seems to be very sensitive to some settings in the driver which can hurt performance and apparently a reboot can fix it. 2GB seem to be enough with all settings on High (in Vista64) because memory usage was around 70-80%
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