Nanosuitguy
11-17-07, 03:34 AM
This is what happens to many of the textures in crysis that gets shaded (not having direct sunlight on it);
All settings on Veryhigh!
http://aycu14.webshots.com/image/32333/2005063691397710166_rs.jpg
http://aycu19.webshots.com/image/34378/2005017325139659335_rs.jpg
http://aycu32.webshots.com/image/34871/2005095053218785423_rs.jpg
http://aycu10.webshots.com/image/35889/2005067322259993095_rs.jpg
http://aycu40.webshots.com/image/34039/2005092490958509731_rs.jpg
And there is plenty of more. It looks like they use some kind of specular lighting or lightmapping to hide lowres textures. What do you think about this?
All settings on Veryhigh!
http://aycu14.webshots.com/image/32333/2005063691397710166_rs.jpg
http://aycu19.webshots.com/image/34378/2005017325139659335_rs.jpg
http://aycu32.webshots.com/image/34871/2005095053218785423_rs.jpg
http://aycu10.webshots.com/image/35889/2005067322259993095_rs.jpg
http://aycu40.webshots.com/image/34039/2005092490958509731_rs.jpg
And there is plenty of more. It looks like they use some kind of specular lighting or lightmapping to hide lowres textures. What do you think about this?