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SeriTonin
11-21-07, 04:11 PM
Crysis was released too early? No, hardware released too late :D
.

Monolyth
11-21-07, 04:49 PM
ohh yeah and that means that the coding couldnīt be done bad per automatic? I mean you are 100% sure Crytek couldnīt have done anything wrong with the game? Totally flawless guys?......i donīt know about that i mean everyone ca do mistakes.

Well if that is the fact then Crytek is one of few very very good game devs.


Crytek is a good game/engine dev company. Keep in mind Crysis was not JUST a single project it was the merger of 2 projects. CryEngine 2 & the video game Crysis. Development of a full engine ALWAYS takes a long time, look at the id Tech 4 (D3) engine, or Unreal 3 engine, Source engine, etc. All of these engines took a lot of time and so did their accompanying first-party games. Give these guys some credit, they've managed to literally rape our hardware (which is what "HD games" should do), Doom 3 & Far Cry started out much the same.

I don't see 9800GTX making a huge performance impact, I'd expect though average performance with Very High settings. We will need next-gen refresh to see better-then average performance on such settings. Not to mention instant support for the MOD community, something we don't see very often.

And nothing is flawless in the software industry, get off your "OMG It's not perfect" high-horse and welcome to reality. Crytek team did a great job, released a bleeding-edge game and has given us a gauge for future performance. Will there be patches? Of course, even console games receive patches...

JasonPC
11-21-07, 04:52 PM
Duh obviously nothing is perfect. But I think it's obvious one can only optimize a game so much. They are pushing the boundaries of the hardware. This is what Crytek does. It's silly to think that current gen hardware will run a next gen game 100% perfect. I am a little biased to be on their side considering their legacy with Far Cry. They pushed hardware then and they are doing it again.

XxDeadlyxX
11-21-07, 05:15 PM
The hardware wasn't really any different a year ago.

The 8800GTX has been out since November 9th 2006.

Yes but the drivers were sh**house :p

Severian126
11-21-07, 05:39 PM
Not too early I must say. But just the right time to kick the lagging gpu technology into gear. Hopefully newer cards will be able to handle this monster.

While I may personally not like the game much, the technology is great. It hurts my pride a bit to see my system being forced onto all 4 and violated in such a way by just one game, but hey, it's for the better. We're all taking it for the team, whether we like it or not.

And besides, patches and drivers will help out. The engine is still too new and is not fully optimized yet, IMO, but time will fix it.

Can you imagine when the hardware comes out and future games uses this technology? Hmmmm.

FastRedPonyCar
11-21-07, 08:24 PM
well it took FarCry 2-3 years before it could be played silk-smooth with maximum settings, I'd reckon it will the same case with Crysis. give it time ;)

+1... farcry gave my computer the beating of a life time and then took it's virginity. Crysis popped my ultra's cherry too.

Crytek is 2 for 2.

Raje
11-21-07, 09:22 PM
The general themes are as follows:

1. If my computer can't play it at maximum, shame on them for pushing the limits.

2. If my computer can play it at maximum, shame on them for not pushing the limits.

Madpistol
11-21-07, 09:31 PM
The general themes are as follows:

1. If my computer can't play it at maximum, shame on them for pushing the limits.

2. If my computer can play it at maximum, shame on them for not pushing the limits.

3. If my computer refuses to boot up, I will castrate you. ;)

Madpistol
11-21-07, 09:42 PM
Ok guys. I'm going to burst your bubble...

This game is VERY well optimized, and I have conclusive evidence to support this. You know what the minimum requirements are for this game?

CPU: Intel Pentium 4 2.8 GHz (3.2 GHz for Vista), Intel Core 2.0 GHz (2.2 GHz for Vista), AMD Athlon 2800+ (3200+ for Vista) or better
RAM: 1GB (1.5GB on Windows Vista)
Video Card: NVIDIA GeForce 6800 GT, ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or better
VRAM: 256MB of Graphics Memory


That's verbatim from the website. Look at the specs in my 2nd rig. With the exception of 2GB of ram, it's the minimum requirement listed. Well, I've taken the liberty of installing Crysis on this system.

Bear in mind that my system tanks (in a bad way) on Team Fortress 2 with anything more than 16 players on a server. If you get about 10 of those guys on screen at one time, my framerate dips down to about 10 fps. It's virtually unplayable in those cases... so here's the kicker.

Crysis runs VERY VERY well on my system. Surprisingly, not only is it playable at lowest settings, but it runs around 30-45fps constantly in single player. I've actually been able to set several of the settings up to medium, and it STILL runs very well (between 20-30 fps). Bear in mind, with this computer I do not see any of the cool effects that highend DX9/DX10 rigs see, but it is totally and completely playable. I would venture to say that a 6600 GT would work as well. It would be slow, but it would probably work.

I'm sorry guys, but the boys at Crytek put a lot of work into making this game so it will run on hardware that is several years old. The game scales amazingly well on a P4. I'm actaully blown away that this game runs better than Counter Strike: Source on this PC.

In a few years, this game is going to be rock solid, but right now, it scales well. Just live with it please. ;)

nekrosoft13
11-21-07, 09:49 PM
I think that sums up this game enough since people can't stop ******** about this game. It is very awesome to me, but since the hardware cannot keep up with it. It's obvious that this game was released too damn early then.

great another genius

that was knowed since day one. Game never supposed to run on max settings NOW. What is this stupid obsession with everything on max. Even on Medium-High it looks amazing.

Stoneyguy
11-22-07, 06:56 AM
I agree with the statement that Crysis was released to early. My opinion on this has nothing to do with the hardware side however. I just feel the game had a craptacular "Oh darn we ran out of time so lets roll credits here" ending. A game should have some kind of closure even if they want to leave some things open for a sequel. This game has no closure at all. Your in the game and then BAM! credits....

evox
11-22-07, 07:28 AM
I agree with the statement that Crysis was released to early. My opinion on this has nothing to do with the hardware side however. I just feel the game had a craptacular "Oh darn we ran out of time so lets roll credits here" ending. A game should have some kind of closure even if they want to leave some things open for a sequel. This game has no closure at all. Your in the game and then BAM! credits....
Apparently, they plan to make it a trilogy so....;)
"The game is designed as a trilogy, so you have two more instalments to come and the ending [of the game] is planned deliberately. But I cannot answer any more questions here please as we want to keep some surprises for you all," Yerli told fans in a recent IRC chat.

Stoneyguy
11-22-07, 08:27 AM
I can understand that they want to break the story up into a trilogy, but every good trilogy has a clear break in it. Rather it be a Movie or a Game there is usually a clear main objective and when the objective is met there is some sort of resolution. That was missing from this game.

One of these kids is doing his own thing. One of these kids is not the same. Now it's time to play our game!

What character doesn't belong:

Neo Haxors teH Matrix
Luke cripples Deathstar
Master Chief stops the Flood
Nomad.... plays errand boy the whole game, defeats some monster never seen or hinted to before, credits roll....

JasonPC
11-22-07, 10:18 AM
I think there's a little closure (in a negative, bleak way) in the fact that the aliens just wiped out an entire fleet of the US Navy.

Hoopla
11-22-07, 10:35 AM
I can understand that they want to break the story up into a trilogy, but every good trilogy has a clear break in it..

I thought that the break was very clear. You had the first big encounter with the aliens, setting up things for the next chapter.

Funny that I didn't hear so much complaining about Half-Life story lines, which are... ummm... not existant.

Madpistol
11-22-07, 10:42 AM
I can understand that they want to break the story up into a trilogy, but every good trilogy has a clear break in it. Rather it be a Movie or a Game there is usually a clear main objective and when the objective is met there is some sort of resolution.

Funny that you say that... Portal ended very abruptly too, but almost everyone hailed it as one of the best games they've ever played. Yet, most people put that ending with Crysis and they're like "**** this sucks!!!"

I'm starting to see a pattern here... Once a hater, always a hater. :headexplode:

Stoneyguy
11-22-07, 02:58 PM
I've yet to finish Portal, but I never got any hint that there was a story driving it. Some graffiti on the wall made a little backdrop for the game, but in no way did I feel propelled by any story. I just considered it a puzzle game.

I don't hate Crysis at all. I loved playing the game. That's what made the ending sting so much. I also hated the ending to Half Life as well, though the ending to Half Life 2 wasn't as bad.

noko
11-22-07, 03:40 PM
Visually I've havn't seen anything as good as Crysis with settings I can play with, so Crytek did an outstanding job there. DX10 is not usuable on my system, it crashes so I tend to agree Crytek released the DX10 version too early, rest of game is kick ass.

FastRedPonyCar
11-23-07, 07:56 AM
What character doesn't belong:

Neo Haxors teH Matrix
Luke cripples Deathstar
Master Chief stops the Flood
Nomad.... destroys alien mothership crippling alien forces, credits roll....

There was plenty of closure; it just wasn't what we wanted. The game did have a proper ending and was one hell of a cliff hanger but yes, nomad was responsible for destroying a critical element of the alien forces. Are there more of those ships? no way to know for sure... I'd think not though as that would sort of ruin the allure of destroying the first one.

The huge question I have is where all those flying aliens were going. When teh lightning flashed, you could see thousands of them up in the sky flying off to who knows where. Is it our job to go get prophet and then leave the island and go fight aliens in the 2 remaining games? Are we going to be required to go totally eradicate the rest of the alien base in the mountain?

We don't know but not having closure at the end of the first game is false IMO.