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atlas
04-17-03, 09:16 PM
Okay, I am stumped. I have installed Q3A as per instructions (Install demo, copy pak0.pk3 from CD, etc.). Runs fine. I installed the 1.32 patch. Now when I run it, I get the following output:

[root@xyz dl]# /usr/local/games/q3demo/quake3

Q3 1.32 linux-i386 Oct 7 2002
----- FS_Startup -----
Current search path:
/root/.q3a/baseq3
/usr/local/games/q3demo/baseq3/pak8.pk3 (9 files)
/usr/local/games/q3demo/baseq3/pak7.pk3 (4 files)
/usr/local/games/q3demo/baseq3/pak6.pk3 (64 files)
/usr/local/games/q3demo/baseq3/pak5.pk3 (7 files)
/usr/local/games/q3demo/baseq3/pak4.pk3 (272 files)
/usr/local/games/q3demo/baseq3/pak3.pk3 (4 files)
/usr/local/games/q3demo/baseq3/pak2.pk3 (148 files)
/usr/local/games/q3demo/baseq3/pak1.pk3 (26 files)
/usr/local/games/q3demo/baseq3/pak0.pk3 (3539 files)
/usr/local/games/q3demo/baseq3
./quake3.x86/baseq3

----------------------
4073 files in pk3 files
execing default.cfg
couldn't exec q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok

------- Input Initialization -------
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: Initializing OpenGL display
...setting mode 3: 640 480
Error couldn't open the X display
...WARNING: could not set the given mode (3)
Received signal 11, exiting...

This is perplexing, as I can Ctrl+Alt+keypad switch to the different resolutions, including 640x480.

????????

Chris

Andy Mecham
04-17-03, 11:00 PM
Are you using the US boxed (retail) version of Red Hat 9?

--andy

atlas
04-18-03, 06:49 AM
Yes. My card is a GF3 with recent nvidia drivers.

Chris

Spartacus
04-18-03, 10:25 AM
I haven't actually had to install quake from a windows version cd since I purchased the linux version, but from what I have read you should be able to install by doing the following..

As root install the 1.32 pointrelease. Once that is done, copy over the pak0.pk3 file to the /usr/local/games/quake3/baseq3 directory.

That should be all that you need to do. I found the instructions here (http://zerowing.idsoftware.com/linux/q3a/INSTALL).

Maybe the problem has something to do with a combo of the quake demo and the retail pointrelease. By the way, make sure you grab the 1.32B version (ftp://ftp.idsoftware.com/idstuff/quake3/linux/linuxq3apoint-1.32b.x86.run) of the pointrelease for linux. I run Q3A on RH9 also and had a problem with my mouse not working (buttons worked but thats it). It has something to do with the new version of X I believe. Hope this helps you out.

bwkaz
04-18-03, 11:35 AM
Originally posted by Andy Mecham
Are you using the US boxed (retail) version of Red Hat 9? Originally posted by atlas
Yes. This is the problem. The boxed US version of RH 9 shipped with a broken version of glibc -- updating it to whatever patchlevel of 2.3 is current according to RH should fix this issue.

It's a problem with dlopen()'ing libGL.

atlas
04-18-03, 04:32 PM
This is the problem. The boxed US version of RH 9 shipped with a broken version of glibc -- updating it to whatever patchlevel of 2.3 is current according to RH should fix this issue.


OK, did that. Now when I start it, I get as far as the first frame of playing a particular level before it freezes solid.

Chris