View Full Version : Crysis[PC] vs. Uncharted[PS3]
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Nanosuitguy
12-17-07, 10:50 PM
It should be a good night in here....
Jonelo you wanna do the same comparison with the ps3 and pc versions of UT3 ? Or the pc and 360 versions of Bioshock ? The Pc version of GoW looks better because it came out one year later,Epic replaced a ton of textures but that will become more and more rare imo.
No, look better because Epic use 512 mb or more for the textures . This is the difference . And the power of the 8800 series, the framerate is the double or more than the xbox version . Bioshock have the same textures, but you have AA in the PC version , and more framerate and resolution , for the power of the graphic card .
You can connect to your HDTV and play 1080p, thanks to the hard of PC .I played GOW or Bioshock in my HDTV, at 1080p without any creepy scaling. The diference is big . And other exemples are TDU - AF , very importan, the AA and the double resolution . Or COJ , for my mediocre visual game in 360 version , with many setting in low and without a avanced HDR and lighting , AA . AF .... .
More examples in multiplaform games . COD 4 - with textures in medium in the console version, lower resolution than 720p, lower AA etc,
HL2 EP2 ... without any AA in the console version at capped at 30 fps .
More examples ? You have one console , friend ?
100 000 units
3 or 4 times more only in Germany . This only in box . You have the market of the digital distribution , in some countries is the half of the market
Germany:
1 Crysis (PC)
2 Super Mario Galaxy (Wii)
3 Call of Duty 4: Modern Warfare (PC)
4 Assassin's Creed (PS3)
5 Assassin's Creed (Xbox 360)
6 Crysis Collector's Edition (PC)
7 High School Musical: Sing it (PS2)
8 WWE Smackdown vs. RAW 2008 (PS2)
9 Unreal Tournament 3 (PC)
10 Call of Duty 4: Modern Warfare (PS3)
http://www.gamesindustry.biz/content_page.php?aid=30972
How many games do you think will be released like crysis on pc alone ? Seeing that it sofar sold less than 100 000 units i think it will become a rarity and the multiformat games will dominate,for those multiformat games you will not need the likes of SLI,TRI-SLI.It looks like it will be pointless to spend that much money for a handful of games each year that will take proper advantage of that hardware.
In your country or in Germany the people have many many "TRISLIS " ;)
sammy sung
Join Date: Jan 2007
Location: Stockholm Sweden
Posts: 904
http://img337.imageshack.us/img337/9396/fssuh3.jpg
Nanosuitguy
12-18-07, 03:41 AM
WOOHO, Go jonelo! I can only agree with you :P halo3 looked ugly without AA and AF in the 360... pffft.
Also, nice swedish box of info u got there.. not bad for an itallian :D
:captnkill:
I am spanish :D . Well , I have a great problem with my identity. Really , I am Basque.
sammy sung
12-18-07, 02:13 PM
No, look better because Epic use 512 mb or more for the textures .
Cliffy B :
"It's not just an increase in resolution. I remember back in the day we would have artist meetings when we were developing the 360 version. The artists were agonising over these textures, doing them in these resolutions like 4096 by 4096. I'm thinking some of that detail on the Xbox isn't going to come through. I remember talking to Gerry and Chris who were the art leads and I'm like 'why are we painting it at this high a resolution?' and they said that basically at a later date we are going to put this on PC and we know that this is going to come through.
"What gamers are able to see is the world of Sera, the world of Marcus Fenix, the world that is in so much peril, in the original lustre that it was intended to be rendered at. It's the way the game is meant to be seen."
As usual Jonelo you miss the point and make this into something it wasnt meant to be.The pc is more powerful and can display a higher quality image,im not debating that at all, I prefer the pc to the consoles but the developers make more money and sell more games on the consoles .
The 100k crysis number was for the US market where it has sold less than 100 000 copies .None of the top 10 selling games on the US market is a pc game atm.The differences you mention between the pc and 360 versions are mainly af / aa oriented.How many console owners do you think care if their version have less AF than you can have on your pc ? My point is that i think fewer developers will go the extra mile and make the pc version of their game into something more than a higher res more aa/af affair.
UT3 is one example of that,the pc textures are as horrible as they are on the ps3 version and not much is gained visually on the transition to pc,its looks horrid on a lot of the maps with lowres/lowdetail textures.I expected more from Epic visually with UT3 ,a lot more but i realize that it will be something seen a lot more often and thats why the need for sli or the different variants thereof will be less for future multiformat games .
A minority cares as much as you do Jonelo about texture detail,most people dont give a damn about the AF level or if parallax mapping is used or not.Your texture interest is a bordeline fetish,who else here takes screenshots of the ground ? The average gamer doesnt care and they will not be able to tell the difference . And before you get all worked up this is only about multiformat games, not about flightsims etc made just for pc.
sammy sung
12-18-07, 09:01 PM
WOOHO, Go jonelo! I can only agree with you :P halo3 looked ugly without AA and AF in the 360... pffft.
Also, nice swedish box of info u got there.. not bad for an itallian :D
:captnkill:
And Halo3 has exactly what to do with this ? I was talking about multiformat games .Halo3 is exclusive to the 360 so its has no bearing on the subject.
Halo 2 on the other hand used higher detail textures for its pc release and looked better.Again this didnt happen with any of the UE3 engine games apart from GoW and i dont really see that it will either in future games when developed alongside echother.What we can expect imo from the said games is more AF/AA and a higher res.
More than 4 million people bought Halo 3 for the 360, lack of AA/AF didnt stop it.UT3 pc has currently sold 35 000 copies in the us and roughly twice that worldwide.It might be like "Millions of flies cant be wrong,eat ****" but it doesnt matter when the flies pay for the **** aswell does it ?
http://www.guru3d.com/newsitem.php?id=6227
http://img176.imageshack.us/img176/875/klcu6.jpg
UT3 pc has currently sold 35 000 copies in the us and roughly twice that worldwide
actually, it sold around 5,000 less than that. small correction :p
Carry on :)
agentkay
12-18-07, 10:49 PM
The problem with many developers is that they don't (for instance) use high-res textures during the development and then scale them down to what the console can handle. Instead they develop the "eye-candy" for the console and simply port it all with the same content to the PC. I simply won't buy such "poor ports" anymore.
Yea we all know that the console market is more profitable but that doesn't mean that good games on PC don't bring in any profits. The publishers need to make digital distribution even more attractive and use more "online activation" systems but at the same time also deliver quality and push the limits of the PC stronger. We (PC gamers) pay more for our systems so we expect that we also get more (quality). ;) If this is done right there will be less pirated PC games and more sales.
Interesting article where EA claims that Euro developers are more creative and not all about "money and profits" unlike the American developers:
http://www.gamesindustry.biz/content_page.php?aid=31380
I'm not sure about the "creativity" aspect but it is interesting that many PC ports and games "done right" come from Europe.
sammy sung
12-18-07, 11:44 PM
The problem with many developers is that they don't (for instance) use high-res textures during the development and then scale them down to what the console can handle. Instead they develop the "eye-candy" for the console and simply port it all with the same content to the PC. I simply won't buy such "poor ports" anymore.
Yea we all know that the console market is more profitable but that doesn't mean that good games on PC don't bring in any profits. The publishers need to make digital distribution even more attractive and use more "online activation" systems but at the same time also deliver quality and push the limits of the PC stronger. We (PC gamers) pay more for our systems so we expect that we also get more (quality). ;) If this is done right there will be less pirated PC games and more sales.
Interesting article where EA claims that Euro developers are more creative and not all about "money and profits" unlike the American developers:
http://www.gamesindustry.biz/content_page.php?aid=31380
I'm not sure about the "creativity" aspect but it is interesting that many PC ports and games "done right" come from Europe.
+1
They come from Europe because the first market of games like Stalker, The Witcher or Crysis is Europe.
In the statistics that I have put, Crysis recovers his expenses only with his sales in Germany. With the Witcher and Stalker happens the same thing, these games only with the sales in East Europe and Germany have recovered the investment and have gained money.
These games has influences of the golden age of the game of PC in USA, 1995-2001 , games that today are considered the better games all time. This type of games already are not done nowadays in USA, in mythical studies like Looking Glass, Iron Storn Austin, Valve, GO etc. This type of developers disappeared with the arrival 360 or began to develop for console also and in some cases, with games that really do not have the risk and innovation as those of golden age.
Nanosuitguy
12-19-07, 04:52 PM
16xqaa with supersampling transparency aa on 2 8800 gtx in sli. all high settings with texture streaming off
http://img70.imageshack.us/img70/5579/51209811oq9.jpg (http://imageshack.us)
editor shot with tetxure streaming on or else the high res screenshot crashes the editor. all settings high
http://img161.imageshack.us/img161/5825/51078246ab2.jpg (http://imageshack.us)
quality isnt comparable, the editor shot image quality is way higher. again multisampling can not match supersampling.
saving this one...
I picked up Uncharted yesterday to see what it was all about. I'm very impressed. It's actually the one and only game I've bought for my PS3 (which I bought primarily for BR).
I would not try to make the claim that Uncharted is a technically superior game than Crysis but it does have a very nice polish to it. Oh yeah, and it's fun.
hell_of_doom227
12-23-07, 12:59 PM
I picked up Uncharted yesterday to see what it was all about. I'm very impressed. It's actually the one and only game I've bought for my PS3 (which I bought primarily for BR).
I would not try to make the claim that Uncharted is a technically superior game than Crysis but it does have a very nice polish to it. Oh yeah, and it's fun.
Unlike Crysis which runs like crap you can enjoy Uncharted and have fun and that's what matters to me.
Unlike Crysis which runs like crap you can enjoy Uncharted and have fun and that's what matters to me.
Lowers the setting to lown except the physics, the game is exactly the same one. It is possible in all games. If you does not like the gameplay of Crysis's , you can play COD 4, maybe Crysis not is your game . If COD 4 not is for you, and you need a "harcore FPS" with open gameplay , go to STALKER or Armed Assault ;) .It can sell your copy of Crysis and to buy these two games , which are very cheap. So much poison is going to cause a sore
And well , with you SLI you can play Crysis at more than the 30 fps of Uncharted , like this but x 2 , at 720p
http://i4.photobucket.com/albums/y117/jonelo/capturas/crysis2007-12-2121-55-58-50.jpg
http://i4.photobucket.com/albums/y117/jonelo/capturas/crysis2007-12-2121-55-34-14.jpg
http://i4.photobucket.com/albums/y117/jonelo/capturas/crysis2007-12-2121-55-12-44.jpg
http://i4.photobucket.com/albums/y117/jonelo/capturas/crysis2007-12-2121-55-08-47.jpg
http://i4.photobucket.com/albums/y117/jonelo/capturas/crysis2007-12-2121-56-12-54.jpg
http://i4.photobucket.com/albums/y117/jonelo/capturas/crysis2007-12-2121-02-48-86.jpg
http://i4.photobucket.com/albums/y117/jonelo/capturas/crysis2007-12-2120-50-20-58.jpg
Uncharted or Crysis ?
|MaguS|
12-23-07, 04:18 PM
Uncharted.... While you sit there taking pictures of trees people are enjoying the far better story and gameplay of uncharted.
JasonPC
12-23-07, 04:20 PM
Don't even bother with him. He has his flawed bias against Crysis and that's not going to change.
He may be taking pictures of trees, but those are pics of a custom map, which you can do in Uncharted right? Oh right.
Uncharted.... While you sit there taking pictures of trees people are enjoying the far better story and gameplay of uncharted.
Humm .. now the discusion not is about the graphics :D
You have 5 times more gameplay in Crysis than in Encharted per square foot . A FPS game, a stealth l game, a FPS /stealth , a fight game and one combination of the all styles .
Infinite combinations of gameplay in one map , some have some square kilometers ;) .You can start a level of Crysis, take a boat, go to the end of it and do it in the opposite direction.Maybe for some people is a boring gameplay , not is like the very nice "on rails " and very original and innovative gameplay of uncharted ;) .
Possibly, many people fear freedom. And not know what to do with it
jcossin
12-31-07, 01:14 PM
I own both games and I have to say that as an overall game I am enjoying Uncharted more than Crysis. I am probably biased though since I love action/adventure and the treasure hunting theme is more my thing.
I think the polish on Uncharted is excellent and a lot of developers could learn from looking at that game. Also, I like the fact that I can just put in the disk and play whereas with Crysis I had to play around with drivers/settings to get past the crashes and slowdowns and I still am not happy with the performance on my rig, and my PC is no slouch!
Nanosuitguy
12-31-07, 08:48 PM
Its just a lot a different game, Uncharted is more like a mixup between tombraider and gears of war lol with a prettier engine. Shadows, HDR and nice water is no problems to make, even the crap game Just cause has it...
Humm .. now the discusion not is about the graphics :D
You have 5 times more gameplay in Crysis than in Encharted per square foot . A FPS game, a stealth l game, a FPS /stealth , a fight game and one combination of the all styles .
Infinite combinations of gameplay in one map , some have some square kilometers ;) .You can start a level of Crysis, take a boat, go to the end of it and do it in the opposite direction.Maybe for some people is a boring gameplay , not is like the very nice "on rails " and very original and innovative gameplay of uncharted ;) .
Possibly, many people fear freedom. And not know what to do with it
Good lord, stop exaggerating. You just have a choice of going on foot or by vehicle. The game was created with huge maps to give you an illusion of freedom. Anyway, it only lasts for around half the game, then the game becomes even more linear.
You can play some of the levels differently, but ffs, enough of this "Infinite combinations of gameplay" bull****. You're just wrong, unless you're counting being able to play each map running backwards or being able to play the game while standing on your head.
No. You can play the game as a game of Stealth - it is possible to be played without practically killing nobody the first 2/3 of the game. Also it can play like a normal FPS if it does not use the powers.
It can personalize the type of FPS that it wants to play - very arcadish in easy or "pro" in Delta without the powers . It can play with silencers or without them.
Or it can play without firearms, with the objects as projectiles or single with its fists. You do not understand that in the first 2/3 of the game, you have three sorts - FPS, Stheal game, arcade. Almost all modes of action games.
And in any case, it can almost always choose if to enter into combat or no. That cannot do it in most of the FPS.
Let us add to this that any position can be taken from the 4 cardinal points and that can almost always be chosen the order of the objectives of each mission
90% of what you just said is done in most games, including Uncharted. Most of the time you're speaking as if all of this is new to Crysis...
Wow, it gives me the option to not kill anyone. That's just great, the combinations of gameplay are just... limitless.
Maybe Crytek should just make a walk through the jungle sim. I'm pretty sure you'd love it and take a billion screen shots. :p
90% of what you just said is done in most games, including Uncharted. Most of the time you're speaking as if all of this is new to Crysis...
You can play the 90% of the games with Stealth or without practically killing nobody or like a normal FPS ?
Or without firearms , with the objects as projectiles or single with its fists.?
And the 90 % of the FPS ? :D :D .
Is useless this discussion with you.
You can play the 90% of the games with Stealth or without practically killing nobody or like a normal FPS ?
Or without firearms , with the objects as projectiles or single with its fists.?
And the 90 % of the FPS ? :D :D .
Is useless this discussion with you.
The conversation would become useful if you could understand English properly. I didn't say you can play 90% of games with stealth or without killing anyone. I said 90% of what you mentioned has been done before, in games such as Uncharted.
Being able to not kill everyone you see is hardly 'Infinite combinations of gameplay'. I'm not sure why you think this is such a 'revolutionary' feature anyway.
Nanosuitguy
01-01-08, 01:19 PM
Lay off ralinn, you know aswell as me that crysis got alot of new features for a FPS game, not only graphically and physically wise. The nanosuit, the interaction, the animals, the realism, the environments, Zero-g. In crysis you can choose what objectives to to and in what order, you can choose not to do an objective and continue etc.. you can choose from what to with the enemies and how to engage them, u can choose from where to enter and infiltrate the objectives and how and when. Crysis along with bioshock is the few FPS games that is revolutionary in their way. Compared any games in years. Do you think uncharted and for example cod4 is?
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