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View Full Version : Unreal Engine 3 Integrates Beast Illumination System


SH64
12-18-07, 03:29 PM
Hopefully this results in a better overall lighting in all UE3-powered games.
Illuminate Labs announced a licensing agreement with Epic Games to incorporate its global illumination system into Epic's Unreal Engine 3, making its technology immediately available to any publishers or developers that license UE3.
http://www.worthplaying.com/article.php?sid=48423&mode=thread&order=0

UE3 licensees can instantly start taking advantage of Beast’s features that are new to the engine, which include:

- Global Illumination baking
- Skylights from HDR images
- Baked soft shadows with transparency

Future feature sets developed by Illuminate Labs will be incorporated into UE3 per the partnership.

AngelGraves13
12-18-07, 04:56 PM
I just asked 2K if they'll be using it for BioShock. Waiting for a reply.

3DBrad
12-18-07, 05:57 PM
I just asked 2K if they'll be using it for BioShock. Waiting for a reply.


Ummm, that'd be a big NO.
:o

AngelGraves13
12-18-07, 08:40 PM
Ummm, that'd be a big NO.
:o

The usual "no comment"

3DBrad
12-18-07, 08:42 PM
The usual "no comment"

Otherwise, "If we didn't release the editor which we advertised, as well as failed on other fronts, do you actually think we'd do anything we don't have to?"
:D

nekrosoft13
12-18-07, 09:21 PM
i like it

will it bake me a pie?

Global Illumination baking

sharvin
12-19-07, 03:21 AM
i like it

will it bake me a pie?


It adds a solar oven.

SH64
12-19-07, 12:10 PM
i like it

will it bake me a pie?
Yep it bakes everything. should've been called the "Oven Engine" :p