View Full Version : GPU Wars :)
Buckeye
01-21-08, 09:57 AM
Nvidia & AMD To Start Next Gen. GPU War In Q2
Commercial Times talked about Nvidia and AMD introducing their next generation GPUs in Q2 this year, developed to support dual-core processors from Intel and AMD. The article mentioned that they have completed tape-out of the chips and will farm out productions of the chips to TSMC in March. Nvidia plans to introduce next-generation chip dubbed as G100 to challenge next-generation RV770 from AMD. Industry sources are pointing towards 55nm based RV770 supporting DX10.1.
http://www.vr-zone.com/articles/Nvidia_%26_AMD_To_Start_Next_Gen._GPU_War_In_Q2/5518.html
Well I can only hope this is true so we can finally get some new cards out. G100 sounds great and I hope this is the new GTX replacement and that it can go TRI SLI on Intel boards Ha !
nekrosoft13
01-21-08, 10:21 AM
nice, better to start saving my pennies.
Madpistol
01-21-08, 10:56 AM
Finally! Some new hardware we can look forward to. :D
hirantha
01-21-08, 11:25 AM
Q2? so that means no 9800GTX in Feb?
malachi1313
01-21-08, 12:34 PM
So maybe this means the REAL high end nvidia part is coming sooner than expected? Hope so....
eXeraZoR
01-21-08, 12:52 PM
what is then the GT200? faster then this? the real next gen with reworked architecture?
hmmmm
With the increasing demand for AMD's Radeon HD 3800 series (RV670) graphics cards, the company is planning to bring forward the launch schedule of its next generation RV770 GPU. This has triggered Nvidia to also accelerate the launch of its G100 (D9x) GPU, according to a Chinese-language Commercial Times report, citing sources at graphics card makers.
AMD has already released samples of the 55nm RV770 GPU to its partners for certification and cards are expected to launch at late second quarter, added the paper.
source_
http://www.digitimes.com/news/a20080121PB202.html
Buckeye
01-21-08, 02:37 PM
I love it !!
I hope AMD & Nvidia have a very very close race.
walterman
01-21-08, 02:48 PM
I hope AMD & Nvidia have a very very close race.
Absolutely, we need the competition.
malachi1313
01-21-08, 02:49 PM
I wanna see some decent single gpu cards released. It's almost like there is competion again. Could all be rumors also.
XDanger
01-21-08, 03:48 PM
I hope AMD & Nvidia have a very very close race.
But not so close that some games run much better on ATI and some on NVidia
bob saget
01-21-08, 04:42 PM
i thought ATi was dead... :bleh:
i thought ATi was dead... :bleh:I think they will be if this round doesn't work for them.
lduguay
01-21-08, 04:48 PM
Nvidia & AMD To Start Next Gen. GPU War In Q2
Commercial Times talked about Nvidia and AMD introducing their next generation GPUs in Q2 this year, developed to support dual-core processors from Intel and AMD.
Dual-core processors support? Am i reading this right?:headexplode:
mumstheword
01-21-08, 07:08 PM
The RV770 will be the next 9700.
:eek2:
Madpistol
01-21-08, 10:40 PM
The RV770 will be the next 9700.
:eek2:
Wouldn't that be wonderful. It would bring ATI back to its glory days and make nvidia sweat a little. ;)
Dual-core processors support? Am i reading this right?:headexplode:
It just means their driver can pass vertex (and possibly other) shading operations off to the CPU cores when clock cycles are spare. Big deal, nv have had that for a long while now and it's pretty useless.
Treason
01-22-08, 03:54 AM
Wouldn't that be wonderful. It would bring ATI back to its glory days and make nvidia sweat a little. ;)
Kind of late for that now. nVidia has literally made billions of dollars with no competition for the past year and a half. That's a lot of capital to fool around with with several ideas whether they do well or not, whereas AMD is in a do or die situation with this next round.
Redeemed
01-22-08, 05:17 AM
Off-topic:
What in the world does "ATi" stand for, anyways?
We needed that war for sometime now ..
Off-topic:
What in the world does "ATi" stand for, anyways?
Array Technologies Incorporated
http://en.wikipedia.org/wiki/ATI_Technologies
cschueths
01-23-08, 05:18 PM
It just means their driver can pass vertex (and possibly other) shading operations off to the CPU cores when clock cycles are spare. Big deal, nv have had that for a long while now and it's pretty useless.
Not quite. Multithreaded rendering is still clunky and complicated, often requiring locking at the software level. While the software driver itself, game logic, scenegraph, physics, etc, can be optimized to be multithreaded, ultimately the rendering context is still tied to one thread. This is how it works in OpenGL anyway. I'm not really an expert on Direct3D (I'm an OpenGL developer), so it could behave differently.
OpenGL 3.0 (and maybe Direct3D 11) are supposed to support asynchronous object creation, which means that geometry, pixels, shaders, etc can be sent off to the hardware from any thread concurrently.
Then again, it could all be marketing mumbo-jumbo, obfuscating real facts with clever buzzwords and bullsh*t.
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