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View Full Version : a Crysis map for High End Systems !


g80
01-27-08, 07:03 PM
Hi people i change a map with realy nice graphics(nana2)

the original is this http://crymod.com/thread.php?threadid=16827

my tuned map
http://www.megaupload.com/de/?d=AO1BHR4M

the pictures are all in High Settings, dont use configs how autoexec.cfg, sorry im german:o

http://www.abload.de/img/1ua19j.jpg (http://www.abload.de/image.php?img=1ua19j.jpg)

http://www.abload.de/img/2a4wte.jpg (http://www.abload.de/image.php?img=2a4wte.jpg)

http://www.abload.de/img/36kqpy.jpg (http://www.abload.de/image.php?img=36kqpy.jpg)

http://www.abload.de/img/4iextf.jpg (http://www.abload.de/image.php?img=4iextf.jpg)

http://www.abload.de/img/5ivwmq.jpg (http://www.abload.de/image.php?img=5ivwmq.jpg)

Nanosuitguy
01-27-08, 07:38 PM
Nice thanks...

methimpikehoses
01-27-08, 07:50 PM
:eek:

SH64
01-27-08, 07:51 PM
Impressive!

LORD-eX-Bu
01-27-08, 07:59 PM
pretty cool, I like the look of the rocks, way better than what is in official maps :D

Bokishi
01-27-08, 08:03 PM
So you took the map and made it night time? What else did you change?

K007
01-27-08, 09:33 PM
Go high ress ROCKS!!! wow amazing detail.

Thingding
01-28-08, 04:15 AM
Sweet mother of god!
















...shame we all have to wait for geforce 9800 til we can play it.

m3dude
01-28-08, 04:41 AM
this map is terribly designed, theres no reason to have 12 million polys per frame.

sharvin
01-28-08, 04:58 AM
this map is terribly designed, theres no reason to have 12 million polys per frame.

yeah but.. you think everything is crap:)

m3dude
01-28-08, 05:22 AM
12 million polys per frame is terrible design no matter how u look at it. i dont think even the next generation of cards will have that level of vertex power. i was literally getting 5 fps on my very high end system at high settings.

Thingding
01-28-08, 06:15 AM
12 million polys per frame is terrible design no matter how u look at it. i dont think even the next generation of cards will have that level of vertex power. i was literally getting 5 fps on my very high end system at high settings.

woah! you have 666 posts. coincidence?

FastRedPonyCar
01-28-08, 10:52 AM
now THAT's what a COD game should look like!!

SeriTonin
01-28-08, 11:50 AM
12 million polys per frame is terrible design no matter how u look at it. i dont think even the next generation of cards will have that level of vertex power. i was literally getting 5 fps on my very high end system at high settings.


You and everyone else. =P

It's a beautiful map, but I'm sorry, as much of a graphics wh0re as I am, the performance here is just inexcusable.

20fps is my limit with this game now with the new hardware I got over the weekend.

The main game @ all high settings runs fluid now, 32fps-62fps.

When I use the rc3 final hp ultra config, I avg 24-48fps, still playable with this game, never felt a game so fluid @ sucvh a low fps.

But this map, I think one spot, looking at a wall, I hit 8 frames. WHOO-HOO.

Point is, as nice as it looks, as fun as it may be, how much enjoyment can you get with it, lagging along?

Optimizations for teh win. ;)

FastRedPonyCar
01-28-08, 11:55 AM
I think the point of it was to show people again what the engine is capable of doing. There is an astonishing amount of longevity this engine and the new Farcry 2 engine have. They've basically made it so that they can build games for 2+ years with little needing to be re-coded the way valve is having to constantnly overhaul their source engine to keep up. Crytek future proofed the engine and this map is showing what (with any luck) we'll see later in the year or next year out of hopefully some new shooter games. As I said, a call of duty game that looked like that would be jaw dropping.

SeriTonin
01-28-08, 12:20 PM
I think the point of it was to show people again what the engine is capable of doing. There is an astonishing amount of longevity this engine and the new Farcry 2 engine have. They've basically made it so that they can build games for 2+ years with little needing to be re-coded the way valve is having to constantnly overhaul their source engine to keep up. Crytek future proofed the engine and this map is showing what (with any luck) we'll see later in the year or next year out of hopefully some new shooter games. As I said, a call of duty game that looked like that would be jaw dropping.

1.) It wouldn't be jaw-dropping 2 years from now when the game is actually playable. By then much nicer engines will be out.

2.) No matter what you say, the polygon count is insane, as stated by someone earlier, next-gen cards would struggle with this. So this maps purpose is to show us what the engine is capable 2 years from now, when we will no longer appreciate it. Brilliant...

Thingding
01-28-08, 05:02 PM
in my opinion cryengine produces the best stills ever seen in a game. period.

they just need to work on that whole "moving pictures" concept. still, i can import these pics into Super Jigsaw Puzzle and have a blast!

agentkay
01-28-08, 06:04 PM
1.) It wouldn't be jaw-dropping 2 years from now when the game is actually playable. By then much nicer engines will be out.


Yeah and the CryEngine2 won't be constantly developed during next 2 years.

/sarcasm

Nanosuitguy
01-28-08, 08:40 PM
1.) It wouldn't be jaw-dropping 2 years from now when the game is actually playable. By then much nicer engines will be out.

O RLY?, tell me about it!


Edit: loooooooooooooooooooooooooooooooooooooool

SeriTonin
01-29-08, 12:05 AM
Yeah and the CryEngine2 won't be constantly developed during next 2 years.

/sarcasm


Project offset makes it out this year I'm bringing this thread back and sayin haha. :D

Gaco
01-29-08, 08:34 AM
Project offset makes it out this year I'm bringing this thread back and sayin haha. :D
Project offset aint got nothing on the CryEngine2 IMO..

Hell I would go as far as saying CE2 will definently be totally unrivaled the next year, chances are 50/50 of a game engine reaching it's visual quality in the next 2 years.

mumstheword
01-29-08, 09:22 AM
Besides Dunia, I don't see any other engine coming close to CryEngine2 in the forseeable future. Not even this Project Offset.

It's not like 2004 where there were three powerful and equally impressive engines (source, Cryengine, Doom3).

CryEngine2 just completely owns.

SH64
02-01-08, 07:37 PM
Man i wish they turn this map into a whole BF2 mod :D