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View Full Version : Did the discontinuation of the 8800gts 320 mean it sucked?


Zarich
02-13-08, 05:26 PM
I have an 8800gts 320 and I noticed how nvidia walked away from that design and went to a 512 design. So I am wondering if they had admitted they have memory problems with the 320 and that it just doesn't work as intended. Thus the reason they went to the 512 models?

Tr1cK
02-13-08, 05:29 PM
Mine doesn't suck until the texture memory is used.

Rivatuner can show your memory usage so you can change your settings per game accordingly to not get slowdowns.

Feyy
02-13-08, 07:26 PM
I have an 8800gts 320 and I noticed how nvidia walked away from that design and went to a 512 design. So I am wondering if they had admitted they have memory problems with the 320 and that it just doesn't work as intended. Thus the reason they went to the 512 models?

Thats like saying the discontinuation of the PS2 meant that it sucked (crazy)

Theres nothing wrong with the discontinued products, its just time to move on, 9 series etc.

SLippe
02-13-08, 08:32 PM
Better than my 8500 GT. :D

HiCZoK4
02-14-08, 11:32 AM
as far as I known 512 gt also have slowdownd and bsods

jcrox
02-14-08, 11:46 AM
as far as I known 512 gt also have slowdownd and bsods

they do?

methimpikehoses
02-14-08, 11:49 AM
as far as I known 512 gt also have slowdownd and bsods

not mine :o

Madpistol
02-14-08, 01:46 PM
I have an 8800gts 320 and I noticed how nvidia walked away from that design and went to a 512 design. So I am wondering if they had admitted they have memory problems with the 320 and that it just doesn't work as intended. Thus the reason they went to the 512 models?

The 512mb models are on 65nm chips and they are superior architecturally to the 8800 GTS 320. On top of that, they are cheaper to produce. That's the reason they went with the 512MB models. The 320's are inferior in every way. Just check the specs on Nvidia's site.

Joe Public
02-14-08, 02:12 PM
The 320MB seemed to take a real nosedive when confronted with DX10 titles.

3DBrad
02-14-08, 03:25 PM
320 8800gts was a bargain for what you got. In the majority of games people played when it came out, it was basically as good as the 640 version. :)

Madpistol
02-14-08, 11:08 PM
320 8800gts was a bargain for what you got. In the majority of games people played when it came out, it was basically as good as the 640 version. :)

...until you enabled AA or went above 1280x1024. At that point, the higher memory models pulled away.

4q2
02-15-08, 06:21 AM
I'm running a GTS320 and I love it. For what I paid for it it has been the best bang for buck card I've ever owned. My LCD is 1280x1024 so I really haven't had many games that even push the card. Nothing I couldn't handle by tweaking a bit.

Even Crysis ran well using tweaks. The last few levels got a bit slow but then they pretty much sucked anyway.

I'm definately not looking to upgrade untill the next generation.

Tr1cK
02-15-08, 08:44 AM
...until you enabled AA or went above 1280x1024. At that point, the higher memory models pulled away.
That's not exactly right. I use mine at 1680x1050 with 4xAA in almost everything. There are some times when I can't use the "Ultra" texture settings, but there's not a huge amount of difference there in a lot of games. All in all, it fares much better than the 7900 series which were mostly 256mb cards.

BioHazZarD
02-15-08, 08:59 AM
It wasnt a bad card but the memory 320mb was the only stupid thing, it should have 512mb or they should just do the 640mb then.

Tr1cK
02-15-08, 09:01 AM
It wasnt a bad card but the memory 320mb was the only stupid thing, it should have 512mb or they should just do the 640mb then.
The memory was its weak spot, but that's why it was a 'budget' card.

jcrox
02-15-08, 09:34 AM
It was probably discontinued because it really wouldn't make any sense to produce them anymore as the 8800GT filled that price spot and it kicks the 320's rear

Libertysyclone
02-15-08, 02:33 PM
It was more than likely discontinued because TSMC (they produce chips for NVIDIA) didnt have enough time/space/equipment to produce the G80 (8800GTS/GTX/Ultra) and the G92(8800GT/GTS) at the same time in the quantities needed.

Reputator
02-15-08, 03:42 PM
All G80 GPUs are fast headed towards a EOL status. The G92 is basically the same thing but shrunk down (plus some added stuff here and there).

The 320MB GTS was discontinued at the same time the 8800GTs came out, because they overlapped in price the the 8800GT (at least the 512MB version) was vastly better.

The 256MB 8800GT is actually much worse than the 8800GTS 320MB. It's like making an 8800GTX and putting 256MB on that card. The GPU is close to flagship 8800 performance, and yet it has a fraction of the memory it needs to run games well.

Any card with less than 512MB absolutely TANKS in DX10. The memory management in Vista is piss poor (in general), and this doesn't bode well for GTS 320 users.