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View Full Version : DirectX 11 and Ray-Tracing technology


hell_of_doom227
04-01-08, 04:04 PM
http://www.techarp.com/showarticle.aspx?artno=526

I think Microsoft and Intel are killing PC as gaming platform. Quad Core CPU can't even touch 8800GPU in term of power processing. First step to kill gaming on PC Microsoft did with Vista, and DX10.0. Second step was to kill Audio support...let's go back to software level. Now, they are going to kill GPU. I'm telling ya, Ray Tracing is crap.
WTF is that. How much money Microsoft got from Intel to kill GPU industry with DX11 and exclusive Intel Ray Tracing techlogy cause morons from Intel can't make decent GPU card.

This is bad news...

Somebody needs to create alternative API and kill DX11. I wouldn't be suprised if Nvidia creates new API standard and kills DX11.

|MaguS|
04-01-08, 04:07 PM
It's an april fools joke...

hell_of_doom227
04-01-08, 04:08 PM
I know...but actually it's also true part of it.

SH64
04-01-08, 08:41 PM
Meh if it was Sparse Voxel Octree support i would be interested ..




:p

nrdstrm
04-01-08, 09:10 PM
Do you honestly think that if raytracing is the future that Nvidia and AMD are not working on it?!? LOL...You take an April Fools Joke and try to put credibility into it? Hah...Nice try...

Not that I'm uninterested in Raytracing, but if one company does it, they all will...This will certainly not be the "death nail" in PC Gaming....LOL

SeriTonin
04-01-08, 09:29 PM
I know...but actually it's also true part of it.

Not really, you just refuse to admit when you've been owned:

SLippe
04-01-08, 11:38 PM
Not really, you just refuse to admit when you've been owned:
+1

:rofl