View Full Version : Stalker Clear Sky and super sampling working in CP?

09-21-08, 09:53 AM
Quick question, can anyone else confirm that super sampling works on tree branches and swamp grass in CS?? Like they mostly did here. (http://www.pcgameshardware.com/&menu=browser_id=889339&article_id=658840&page=1&show=original)

I have yet to see anyone post shots beside this web site getting full AA on all surfaces working.

If so, what kind of frame rate hit are you getting? (hopefully some =>GTX260 SLI owners can chime in)

02-11-09, 03:32 PM
Yep, but only in dx9 and with 10-20 fps ;)

02-11-09, 03:43 PM
LoL, thanks for the reply...... I guess.

I've moved on, see sig. DX10.1 FTW!!!

02-11-09, 04:30 PM
I did the opposite, SSAA FTW! (everything but Stalker CS offcourse) :D

02-11-09, 06:15 PM
nice system Skinner

02-12-09, 01:06 AM
I was just playing stalker clear sky dx10 all max with 16aa 16af at 30-60fps with vsnyc and supersampling

02-12-09, 04:35 AM
It's in Russian, but screenshots should be understandable.

02-12-09, 08:08 AM
nice system Skinner

Yes, I've no complaints :) But the HD4870X2 have also it strenghts, the dx10.1 AA in Stalker is really fast for the quality.

I run several games in supersampling aa mode now, and it looks awesome. The texture antialiasing and increased quality of AF are nice sideaffects :)