PDA

View Full Version : CoD4 - Or how I learned to stop worrying and kill everyone.


Pages : [1] 2

Monolyth
09-30-08, 01:56 PM
So over the past few days I've been playing quite a bit of CoD4 TDM on a specific server and have been temp kick/banned by players at least 6 times now. But that's not what I came here to talk to you about, I came to talk to you about losing and winning with modesty as well as some ideas on getting better. But remember getting better depends entirely on the person.

Rule #1 - Ignore all chatter until the end of the game. This includes turning off voice (seriously those kids that squeak over voice need to get tazered!), and simply just avoiding even looking at chat. Most likely if you are doing well to extremely well you are: A. Cheating, B. Bunny Hopping, C. Cheating, D. A good player. Depending on your play-style most responses to your mayhem will result in A,B,C...but occasionally you'll get someone with half a brain on to admit to D. It's rare but it happens. The important thing is to let all four go unnoticed, the real reason you are playing well is you spend less time chatting like a 40yr old virgin in AOL teen chat room and more time playing, it's a concept that oft skips anyone with an attention span no longer then 3 seconds.

Rule #2 - You win some you lose some. While defeat will happen it's best to reflect on why, for the most part if you become an uber god at CoD4 it will be a team effort to fail. This is usually reflected in your score being two, three, and sometimes even four times greater then the nearest teammate but your deaths being higher then normal. I like to refer to these failures as a coffee loss, because it's time to wake up and smell the coffee. You aren't a CoD4 uber god, you are only human, and so are your teammates, they could be the nicest guys in the world, why be a **** head and make them feel any worse then they already do with a 1:25 K/D ratio? If anything be mad at yourself that you failed them and analyze in the instance you have a bad team what you could've done better (besides switching teams) to improve either your K/D ratio or your team's chance at success.

Rule #3 - Be a sportsman win or lose. The end of the round is the time you can finally look in the chat area and respond. This is the best time to offer congratulations to those that did well, if you didn't get top marks, so what? Congratulate those that did. If you do see anyone mention A, B, or C from Rule #1 just ignore them, they aren't worth your time.

Rule #4 - Bunny hopping does not exist in CoD4. Don't try to argue the point just avoid commenting on the issue as a whole. If you must absolutely say something on the subject just refer them to CS 1.6 to see what bunny hopping is. Don't be afraid to hop around a corner to kill someone, jumping is a game mechanic and the people that can't deal with it are the same ones that will scream A,B, and/or C at good players.

Rule #5 - Fighting on the front line is for Light Machine Gunners. While flanking the enemy can be risky most of the time it can pay off in huge dividends if the timing is right. And no I'm not saying that you survive your flank rush, but killing 5-6 guys each time is paying off for sure. Keep a keen eye on that UAV while you are assaulting, sometimes a quick run across the street can net you a few easy kills.

Rule #6 - UAV, UAV, UAV. The one thing I've found in most games that I've lost is that the team cannot keep a UAV running consistently. Of course this usually also means that your teammates are either new to the game, bad players, which in turn leads to death. But having even one or two good players on a weaker team with solid UAV's going off can be the difference between winning a round and losing one. Even if it means pausing a rush and heading to cover for a second to pop it, do it. Those extra milliseconds of position knowledge could save your life. It's also important to note "empty areas" on a map when you have no UAV's, most of the time that is where the enemy is, so even if you don't get a UAV for your bombing run just drop it someplace where you see/hear fire and an empty spot on the map and you'll get at least a couple kills. It is better to have bombed and missed, then to have not bombed at all.

Rule #7 - Be aware of your surroundings. This sort of follows with #6, but just be aware of your surroundings, mentally note large enemy troop movements on the UAV pulses, note death markers from nearby teammates. This is probably one of the most important parts of being a good CoD4 player. It's the very small things like mentally noting a rushing enemy and avoiding killing him (as he does not notice you) to kill his friend that is covering him and then go after Mr. Rusher. It's hard to explain, once you start playing well you will understand. This will also usually lead to people questioning "how you knew they were there". What they didn't see in the death cam is that you saw them move near to that position 10 seconds beforehand, don't try to explain that to them, they won't understand.

Rule #8 - Don't stop. This mainly applies to rushers, the biggest thing I see people doing is stopping. The only time you should stop is to get a bead on a sniper or someone from long range or to call up UAV/Bombing/Chopper. And you should only do these things from cover and/or a safe position. The worst thing you can do in a rush is stop rushing and setting up a tent (read: camping). If your screen is blood red, yes go ahead and take a second to recover, but you can take 2-3 hits before then, and a moving target is harder to hit so keep moving. Even if you think the area is clear, you need to keep running.

Rule #9 - Sniping is an exercise in pattern recognition. I myself stick to a pattern when sniping for the most part, so when looking to get better at sniping just understand that most people will not displace. And usually if you've killed them in one spot they will be back (this depends on the status of the front-line battle). Most people also sit in very common spots, so even if you aren't sniping be sure to check those spots, a few good taps on an aimed shot can kill or at least maim them allowing you to push forward. When shooting at snipers without a sniper rifle it's important to keep the fire on them. Even a 1/2 second stop in an aimed controlled fire shot can result in death as they will recover their aim and take you out.

Rule #10 - Losing = learning. The biggest thing that will affect your game-play is to learn after every death, understand what you did wrong and improve upon it. After doing this so many times it becomes second nature. To some of us who have FPS'ed since the early days it already is, to those who are new to it, just remember you learn nothing by winning.

Rule #11 - Have fun, the definition for fun can vary greatly. For me fun is getting a solid K/D ratio and winning the round. For others it might be something completely different.

evox
09-30-08, 02:28 PM
Why did ya get banned? :)

Nice tips btw.

Monolyth
09-30-08, 02:34 PM
Why did ya get banned? :)

Nice tips btw.

See, A, B, & C. ;P

There were some D's but apparently not enough on the vote kicks hehe.

bob saget
09-30-08, 03:25 PM
good stuff :)

i also found great ways to deal with martydom/last stand players. And yes, unless i am playing with nVnews members, i totally ignore chat.

methimpikehoses
09-30-08, 03:46 PM
Nice tips. I need to stop attacking the rusher and wait for the second player to come along... it's so hard to wait though.

I can't help but chat some, especially when knifing nvnewsers. Or when I prawn bob's entire team with an airstrike.

bob saget
09-30-08, 03:49 PM
Nice tips. I need to stop attacking the rusher and wait for the second player to come along... it's so hard to wait though.

I can't help but chat some, especially when knifing nvnewsers. Or when I prawn bob's entire team with an airstrike.

:bleh:

Logical
09-30-08, 04:14 PM
Some good points there monolith...I dont really play on public servers that much but when i do i usually get banned/kicked for wallhacking or something similar...thats what they think im doing anyway !

There is an option in the mp config to disable all in game chat, i sometimes put that in so i dont see the constant abuse and accusations.

Rule #4 - Bunny hopping does not exist in CoD4. Don't try to argue the point just avoid commenting on the issue as a whole. If you must absolutely say something on the subject just refer them to CS 1.6 to see what bunny hopping is. Don't be afraid to hop around a corner to kill someone, jumping is a game mechanic and the people that can't deal with it are the same ones that will scream A,B, and/or C at good players.

This is your best point above..there is no such thing as bunnyhopping ala bf2 etc, jumping yes but the best thing about jumping is it takes out the lame campers that sit with there backs to walls for the whole map....

http://img505.imageshack.us/img505/9332/shot0004ri4.th.jpg (http://img505.imageshack.us/my.php?image=shot0004ri4.jpg)

http://img211.imageshack.us/img211/3141/shot0006xh1.th.jpg (http://img211.imageshack.us/my.php?image=shot0006xh1.jpg)http://img211.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)

http://img211.imageshack.us/img211/6239/shot0009py2.th.jpg (http://img211.imageshack.us/my.php?image=shot0009py2.jpg)http://img211.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)

http://img239.imageshack.us/img239/8910/shot0010af3.th.jpg (http://img239.imageshack.us/my.php?image=shot0010af3.jpg)http://img239.imageshack.us/images/thpix.gif (http://g.imageshack.us/thpix.php)

DoomUK
09-30-08, 05:25 PM
the real reason you are playing well is you spend less time chatting like a 40yr old virgin in AOL teen chat room and more time playing, it's a concept that oft skips anyone with an attention span no longer then 3 seconds.

You rock :D

I'm not much of a dedicated MP player anymore, but whenever I do fire up CoD4 I'm usually lucky enough not to spawn in a server which is infested with teh chatterz lolooololz.... w00t. But I have witnessed it go on.

evox
10-01-08, 12:23 AM
Majority of CoD4 players are either 15 year old tards or lamers that hack. Kinda sucks the fun out of the game, but to be expected given the popularity. :(

Rummy
10-01-08, 01:23 AM
Good stuff Monolyth. Meth and I have come along way since we first played. I have a lot to learn still and those are some great tips. Thanks a lot

bob saget
10-01-08, 01:57 AM
hey trix, ur clan is CAL?

bob saget
10-01-08, 04:16 AM
Good stuff Monolyth. Meth and I have come along way since we first played. I have a lot to learn still and those are some great tips. Thanks a lot

dont group yourself with meth, you are better then that........:bleh: :bleh::

K007
10-01-08, 05:54 AM
UAV Jammer/silencer -.-...uav is overrated, shouldn't rely on it so heavy on it.

bunny jumping..no such thing in cod4, the only good jumping is when ure going around a corner. best way to use jump when ure up against someone is just to go jump/prone ><...

Logical
10-01-08, 10:18 AM
hey trix, ur clan is CAL?

No m8 my clan was called Team-Peritus. Unfortunately, a couple of weeks ago we folded due to lack of interest from from some of the players. Shame really as we were a decent team. I'm currently taking a break from it as according to my xfire i have played over 1000 hours since its realease and most of them hours were playing league/cup matches. :headexplode:

Monolyth
10-01-08, 01:05 PM
UAV Jammer/silencer -.-...uav is overrated, shouldn't rely on it so heavy on it.

bunny jumping..no such thing in cod4, the only good jumping is when ure going around a corner. best way to use jump when ure up against someone is just to go jump/prone ><...

Most players don't run w/jammer perk, and even if a whole team did use the perk you could still guesstimate where they are based on where your team is fighting vs. where there's little fighting. This is what situational awareness is all about. Sure if you are playing Search & Destroy or the server is set to 1 death per round, yeah, jammer perk + silencer ftw. Otherwise load up what you are used to and just stay mobile.

Jump + prone in my opinion is an easy way to get your head blown off as your hit box moves to where your center-mast "was" (and most likely where someone will be aiming). Moving to prone also slows you down greatly. When coming around many corners you will be trying to manage many targets, going prone is a quick way to die due to the lack of movement. Sure the shock & awe on the guy around the corner worked, but now you've gone 1:1 against someone you knew was there and could've just as easily run + pre-fired. I'm not advocating you jump around every single corner, in fact when dealing with multiple enemies around a corner it can be better not to jump at all.

I prefer using run + zig-zagging in a direction that stacks enemies. Most people don't realize that on non-FF servers bullets don't go through teammates very well, but your bullets will go through multiple enemies pretty well. So I can get 2-3 kills quickly and easily with little twitch involved just by stacking the enemies, this also keeps helps keep some fire off you till the guy in front dies, and usually by that time you have 1-2 bullets in the guy behind him as well.

All of this stuff becomes second nature after awhile, I actually found it really hard to come up with some of the things I do as it's all instinct now. :(

bacon12
10-01-08, 01:35 PM
No mate this is how its done.

http://screenshot.xfire.com/screenshot/natural/26fbc570f4772d4a737c7bfcd47ada597c5238ee.png

Logical
10-01-08, 02:03 PM
Actualy this is how its done...this is a frag demo of Stevy - TEK9

You can stream the movie or register and login to download...its worth it :)

http://www.tek-9.org/cinema/Stevy_-_The_Lone_Lion-146.html

Logical
10-01-08, 02:13 PM
Another way to view demo's is by downloading the cod4 demo player, a little prog that uses cod4 to play demo's rather than faffing about with the ingame /play demo utility.

http://www.cybopat.net/vb_cod4player_eng.php

There are many teams that host demo's for others to watch but i find Team-Dignitas, TEK9 and reason gaming are all good teams to watch.

http://www.team-dignitas.org/files.php?divid=28

Again you have to register and login to download the files, but Dignitas are one of the best teams in europe so well worth it if you want to pick up some tips. :)

bob saget
10-01-08, 03:38 PM
Actualy this is how its done...this is a frag demo of Stevy - TEK9

You can stream the movie or register and login to download...its worth it :)

http://www.tek-9.org/cinema/Stevy_-_The_Lone_Lion-146.html

that's a great clip, saw it on source radio i think it was.....

K007
10-01-08, 04:25 PM
Most players don't run w/jammer perk, and even if a whole team did use the perk you could still guesstimate where they are based on where your team is fighting vs. where there's little fighting. This is what situational awareness is all about. Sure if you are playing Search & Destroy or the server is set to 1 death per round, yeah, jammer perk + silencer ftw. Otherwise load up what you are used to and just stay mobile.

Jump + prone in my opinion is an easy way to get your head blown off as your hit box moves to where your center-mast "was" (and most likely where someone will be aiming). Moving to prone also slows you down greatly. When coming around many corners you will be trying to manage many targets, going prone is a quick way to die due to the lack of movement. Sure the shock & awe on the guy around the corner worked, but now you've gone 1:1 against someone you knew was there and could've just as easily run + pre-fired. I'm not advocating you jump around every single corner, in fact when dealing with multiple enemies around a corner it can be better not to jump at all.

I prefer using run + zig-zagging in a direction that stacks enemies. Most people don't realize that on non-FF servers bullets don't go through teammates very well, but your bullets will go through multiple enemies pretty well. So I can get 2-3 kills quickly and easily with little twitch involved just by stacking the enemies, this also keeps helps keep some fire off you till the guy in front dies, and usually by that time you have 1-2 bullets in the guy behind him as well.

All of this stuff becomes second nature after awhile, I actually found it really hard to come up with some of the things I do as it's all instinct now. :(

hc = uav jammer party! which is what all my kits carry -.-

lIqUID
10-01-08, 04:46 PM
AK-74 no scopes, reddots...nothing.
bandolier
stopping power
steady aim

If you never stop moving and have half ass aim you will win. I used to be one of the guys that camped back and worried about camping, now I just bust ass down the sides and pick them off. I'm averaging a 4/1 sometimes 5/1 k/d ratio, but I just started using this playstyle so things should pick up soon.

When I don't want to run around I like using one of the single shot snipers with ACOG, man its a blast.

g-a-m-e
10-02-08, 03:52 PM
BF2142 rocks !

Cod 4 is lame. (haven't played it yet, but seems like nade fest with children)

But haven't played it yet. So, Cod 4 sucks right ?

Monolyth
10-02-08, 04:01 PM
*eye roll*

evox
10-02-08, 04:07 PM
BF2142 rocks !

Cod 4 is lame. (haven't played it yet, but seems like nade fest with children)

But haven't played it yet. So, Cod 4 sucks right ?

Totally man. What a suck fest. :thumbdwn:

Logical
10-02-08, 04:13 PM
BF2142 rocks !

Cod 4 is lame. (haven't played it yet, but seems like nade fest with children)

But haven't played it yet. So, Cod 4 sucks right ?

Only 10 million copies sold....wtf totally crap dont bother with cod4.. :headexplode:

Edit: Btw you owe me some new screen cleaner..i spat coffee all over my monitor laughing at your first comment and what you followed it up with. BF2142 rocks!