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AthlonXP1800
10-31-08, 08:30 AM
First the good news...

Rockstar released the official PC system requirement for GTA IV below:

Minimum System Requirements

OS: Windows Vista - Service Pack 1 / XP - Service Pack 3
Processor: Intel Core 2 Duo 1.8Ghz, AMD Athlon X2 64 2.4Ghz
Memory: 1.5GB, 16GB Free Hard Drive Space
Video Card: 256MB NVIDIA 7900 / 256MB ATI X1900

Recommended System Requirements

OS: Windows Vista - Service Pack 1 / XP - Service Pack 3
Processor: Intel Core 2 Quad 2.4Ghz, AMD Phenom X3 2.1Ghz
Memory: 2 GB (Windows XP) 2.5 GB (Windows Vista)
18 GB Free Hard Drive Space
Video Card: 512MB NVIDIA 8600 / 512MB ATI 3870

GTA IV will be the first game to take full advantage of quad core if you want to have the best game performance. Look like November is good time to upgrade my PC. :D

Now the bad news...

GTA IV is delayed by 2 weeks to 2 December 2008.

http://uk.pc.ign.com/articles/925/925515p1.html

BronzeGod
10-31-08, 08:35 AM
Let them take their time

saturnotaku
10-31-08, 08:38 AM
GTA IV will be the first game to take full advantage of quad core if you want to have the best game performance.

Wrong as usual. That honor went to Lost Planet.

six_storm
10-31-08, 08:53 AM
Saw this earlier this morning, pretty wacky stuff. GTA 4 for the PC better be WAY better looking than the 360, especially asking for a Quad.

K007
10-31-08, 09:14 AM
Erm...grain of salt -.-...only the final tests will reveal this...too many games saying feature x and y with only .0001% of that feature they said were working and with bugs -.-...

AthlonXP1800
10-31-08, 09:21 AM
Wrong as usual. That honor went to Lost Planet.

You wrong as usual, accorded to Lost Planet's official system requirement:

System Requirements
Minimum: Windows® XP, Intel® Pentium® 4 supporting HT technology or AMD Athlon™ 64 3500+ or greater, 512 MB RAM (Windows XP) / 1 GB RAM (Windows Vista), 8.0 GB free disk space, 640x480 minimum resolution, 256 MB VRAM, DirectX®9.0c / Shader3.0*, NVIDIA® GeForce® 6600 or greater**, DirectSound compatible. DirectX®9.0c, Mouse, Keyboard, Broadband connection (Internet connection required to play.)

Recommended: Windows Vista™, Intel® Core™2 Duo, 1 GB RAM (Windows XP) / 2 GB RAM (Windows Vista), 1280x720 or higher resolution, 256 MB VRAM, NVIDIA® GeForce® 8600 or greater, Gamepad, Xbox 360™ Controller for Windows®

* Operation not assured if VRAM is shared with Main Memory.
** NVIDIA® GeForce® 7300 is not supported.

http://store.steampowered.com/app/6510/

So it didnt mentioned quad core in recommended system requirement so the honor goes to GTA IV!

evox
10-31-08, 09:23 AM
Irreverent if it mentions it or not. DiRT, Lost Planet, Unreal 3 games have been using Quad for a while now.

|MaguS|
10-31-08, 09:27 AM
You wrong as usual, accorded to Lost Planet's official system requirement:

System Requirements
Minimum: Windows® XP, Intel® Pentium® 4 supporting HT technology or AMD Athlon™ 64 3500+ or greater, 512 MB RAM (Windows XP) / 1 GB RAM (Windows Vista), 8.0 GB free disk space, 640x480 minimum resolution, 256 MB VRAM, DirectX®9.0c / Shader3.0*, NVIDIA® GeForce® 6600 or greater**, DirectSound compatible. DirectX®9.0c, Mouse, Keyboard, Broadband connection (Internet connection required to play.)

Recommended: Windows Vista™, Intel® Core™2 Duo, 1 GB RAM (Windows XP) / 2 GB RAM (Windows Vista), 1280x720 or higher resolution, 256 MB VRAM, NVIDIA® GeForce® 8600 or greater, Gamepad, Xbox 360™ Controller for Windows®

* Operation not assured if VRAM is shared with Main Memory.
** NVIDIA® GeForce® 7300 is not supported.

http://store.steampowered.com/app/6510/

So it didnt mentioned quad core in recommended system requirement so the honor goes to GTA IV!

OMG it's not in the specs so it must not support it!

nekrosoft13
10-31-08, 09:46 AM
Saw this earlier this morning, pretty wacky stuff. GTA 4 for the PC better be WAY better looking than the 360, especially asking for a Quad.

why is it wacky stuff? of it needs 3 cores on 360 to run, why is it strange that 4th core on PC will help?

nekrosoft13
10-31-08, 09:47 AM
why is hard drive space different between minimal and recommended?

16GB vs 18GB

different texture packs?

einstein_314
10-31-08, 09:49 AM
You wrong as usual, accorded to Lost Planet's official system requirement:

System Requirements
Minimum: Windows® XP, Intel® Pentium® 4 supporting HT technology or AMD Athlon™ 64 3500+ or greater, 512 MB RAM (Windows XP) / 1 GB RAM (Windows Vista), 8.0 GB free disk space, 640x480 minimum resolution, 256 MB VRAM, DirectX®9.0c / Shader3.0*, NVIDIA® GeForce® 6600 or greater**, DirectSound compatible. DirectX®9.0c, Mouse, Keyboard, Broadband connection (Internet connection required to play.)

Recommended: Windows Vista™, Intel® Core™2 Duo, 1 GB RAM (Windows XP) / 2 GB RAM (Windows Vista), 1280x720 or higher resolution, 256 MB VRAM, NVIDIA® GeForce® 8600 or greater, Gamepad, Xbox 360™ Controller for Windows®

* Operation not assured if VRAM is shared with Main Memory.
** NVIDIA® GeForce® 7300 is not supported.

http://store.steampowered.com/app/6510/

So it didnt mentioned quad core in recommended system requirement so the honor goes to GTA IV!
Well, your thread is about the "first game to use quad core". Not the first game that recommends a quad core.

Supreme Commander has been using quad core since it came out in february 2007. that's almost 2 years ago. And I think it's still one of the best implemented ones too. Performance somewhat linearly increases as you add more cores. That's impressive.

Buio
10-31-08, 09:54 AM
Wrong as usual. That honor went to Lost Planet.

On PC Supreme Commander (Feb 07) was out before Lost Planet (Jun 07)and showed improved performance with more cores in tests.

http://enthusiast.hardocp.com/article.html?art=MTMwNiw1LCxoZW50aHVzaWFzdA==

Edit: Saw that einstein_314 mentioned it before I posted. I just wanted to look up the apple to apple comparison on hardocp above.

Bearclaw
10-31-08, 09:56 AM
Awesome. I assume Steam will have it since they started selling all of Rockstars games???

Quarter
10-31-08, 09:58 AM
All Unreal 3 engine games, Lost Planet, Supreme Commander, Crysis, Far Cry 2 (I think, not positive) and tons of other games all take advantage of quad core systems. Whether or not its mentioned in recommended requirements is utterly irrelevant.

Buio
10-31-08, 10:00 AM
Ok ignore this, I misunderstood the post.

LordJuanlo
10-31-08, 10:19 AM
Don't care about the delay, I didn't love this game on the 360, but will buy it on PC and there will be lots of games to play until this is released

Destroy
10-31-08, 10:22 AM
Ha, I can see it already, it will only be using 35% on each core.

evox
10-31-08, 10:26 AM
Hopefully we'll see some kick-ass Mods :D

nekrosoft13
10-31-08, 10:41 AM
there is slim chance that I might get it. GTA story line bores me.

Only finished the first GTA game, GTA3, GTA VS when i bought the games I used some cheat or save game, to enabled all content and just cause havoc.

I might do the same with GTA IV, buy it, wait for something to open up the entire game world, and just cause trouble.

Single Player
10-31-08, 10:57 AM
noo way!!!!!!! why!!!

35% on each core... ahha.. well that's cool, so dual core will be fine?

sl0ppy_sec0nds
10-31-08, 02:24 PM
Saw this earlier this morning, pretty wacky stuff. GTA 4 for the PC better be WAY better looking than the 360, especially asking for a Quad.

I am glad you mentioned this.

Gamesradar impressed:

http://www.gamesradar.com/pc/grand-theft-auto-iv/preview/grand-theft-auto-iv-is-the-pc-version-the-best/a-200810301323482004/g-2008080416222952067

Let us be perfectly clear. We’ve played the 360 version. And we’ve played the PS3 version. But GTA IV on the PC looks better than its console counterparts by leaps and bounds. There’s a much longer draw distance for starters. You can see buildings and structures further in the background, allowing you to drink in the thick and gritty atmosphere of Liberty City. The PC version is also capable of handling more vehicles on the screen at once. More traffic means more fun as you rip and tear through streets and alleyways.
But it’s the little details that stood out the most. Rockstar went through great lengths to create a living and breathing city- and Liberty City looks best on the PC. Gone are the fuzzy billboards and signs that were easy to gloss over as you sped through town. The satirical ads for fake products like Pisswasser beer stand out with vibrant colors and a level of detail that’s much sharper than the 360 and PS3 versions.

The explosions are brighter and Niko’s grizzled face looks grittier. But our eyes were drawn to the little details, like the way the signs in China Town stand out so clearly.

If you’ve played either of those versions, you’ll also have noticed how facial features on characters are much sharper. After viewing a demo of ‘The Three Leaf Clover’ mission, the one where Niko and company rob a Liberty City bank, our eyes were drawn towards a large scar running down Packie’s cheek that we never noticed before in the cutscenes. Add up all these little details that the PC version highlights, and it’s hard to imagine going back to GTA IV’s console predecessors.

Bearclaw
10-31-08, 02:28 PM
I am glad you mentioned this.

Gamesradar impressed:

http://www.gamesradar.com/pc/grand-theft-auto-iv/preview/grand-theft-auto-iv-is-the-pc-version-the-best/a-200810301323482004/g-2008080416222952067

:thumbsup:

nekrosoft13
10-31-08, 02:29 PM
sounds good, but again who wasn't expecting it to look better?

|MaguS|
10-31-08, 02:31 PM
So other then what we expect, anyone find anything regarding to performance? The system requirements are pretty demanding, wonder how well the game will run vs how good it will look.

I really have more interest in Saints Row 2 then GTA4... I haven't touched the game in months... might trade it in, just a waste of space.

mailman2
10-31-08, 02:56 PM
GTA wont use a quad anymore than any other game. They are suggesting it, but really how many games take advantage of a quad that make them faster than a faster clocked dual?