View Full Version : Neverwinter Nights 2: Storm of Zehir Goes Gold

10-31-08, 10:02 PM
NEW YORK, Oct. 31 /PRNewswire-FirstCall/ -- Atari and Wizards of the
Coast, a subsidiary of Hasbro, Inc. (NYSE: HAS), today announced that
development is complete on Neverwinter Nights(TM) 2: Storm of Zehir.
Developed by world-renowned studio Obsidian Entertainment, the second
expansion pack for the acclaimed Neverwinter Nights 2 delivers thrilling
original D&D(R) adventures made even more exciting by a host of new
gameplay features.

Neverwinter Nights 2: Storm of Zehir builds on the strong tradition of
Dungeons & Dragons computer games by marrying old-school concepts like full
party customization and dungeon crawling with new innovations, such as a
fully 3D Overland Map feature which allows for free exploration of the
non-linear game world. The gripping storyline foreshadows the events that
devastate the land of the Forgotten Realms in the Fourth Edition of the
Dungeons & Dragons Role-Playing Game, released in June 2008.

The Neverwinter Nights 2: Storm of Zehir Overland Map feature lets
players explore the Chultan Peninsula and Sword Coast in a way never before
possible in any Neverwinter Nights game. Players will explore well-known
locations, like Neverwinter and Crossroad Keep, alongside lesser travelled
areas, such as the xenophobic jungle nation of Samarach. Vicious monsters
and groups of bandits populate the Overland Map, and the farther from
civilization the player roams, the more difficult the encounters become.

The 20 to 30-hour campaign in Neverwinter Nights 2: Storm of Zehir
introduces new classes, including the fearsome Hellfire Warlock and the
daring Swashbuckler, as well as brand-new spells, creatures, and playable
races. Fans of the compelling multiplayer features of Neverwinter Nights 2
will be able to play through Storm of Zehir's campaign in the online
cooperative mode, while modders can use the included editor to create their
own campaigns and Overland Maps to share online.

Game Features:

-- Travel the Sword Coast and Samarach with the open-ended exploration of
the new Overland Map. Use skills like Spot, Survival, and Hide to avoid
ambushes and even find hidden locales and lost artifacts.
-- Create your own full party of adventurers. Devastate your foes with a
squad of fireball-flinging Sorcerers, form a solid wall of steel with a
party of Fighters, or strike the perfect balance in your party by
spreading out the classes you choose for your characters.
-- Improved party gameplay with a sophisticated party conversation system,
full party creation, and Teamwork Benefits.
Atari is committed to the continued success of the Neverwinter Nights
series. The work that Obsidian has done in creating Neverwinter Nights 2:
Storm of Zehir is a result of listening to the fan community, working to
deliver on their requests and constantly improving the experience.

More information about Neverwinter Nights 2 and access to the
Neverwinter Nights 2: Storm of Zehir site can be found at http://www.nwn2.com
where visitors are encouraged to become part of the highly active
Neverwinter Nights community and contribute their feedback.


11-01-08, 07:17 AM
You know, with all these games coming out now, I would think that we need something familiar to get to between all these damned games.

As much as I want this game, and will get it, I would much rather it continued the story of the KC...

11-01-08, 08:37 AM
Sweet. I know what I'm doing over Thanksgiving!

11-01-08, 05:17 PM
Best thing about NWN expansions. The update effect the original campaign. So playing though the whole game and Mask will be a must for me. ::D:

11-01-08, 05:32 PM
these updates are done well